* Re[2]: [LARTC] ensure game server latency
@ 2003-08-05 18:51 Tom Verbeek
2003-08-05 19:28 ` Stef Coene
0 siblings, 1 reply; 2+ messages in thread
From: Tom Verbeek @ 2003-08-05 18:51 UTC (permalink / raw)
To: lartc
AK> You need to shape in both directions... so, if you don't
AK> guarantee the server some download bandwith, you'll encounter
AK> lags pretty much all the time.
I thought I could only shape upload traffic??
BTW: download bandwidth is not the issue: I've got an ADSL connection
of 2MBit/s down and 192Kbit/s up.
>> I can post my script if there is an interest in it...
AK> You should definitely put it somewhere so that people
AK> can have a look at it.
Its here now:
http://www.designobjekt.de/test/rc.trafficshaper
Any comments strongly appreciated!
Thanks,
Tom.
--
Word Perfect isn't, Excel doesn't, Works won't.
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* Re: Re[2]: [LARTC] ensure game server latency
2003-08-05 18:51 Re[2]: [LARTC] ensure game server latency Tom Verbeek
@ 2003-08-05 19:28 ` Stef Coene
0 siblings, 0 replies; 2+ messages in thread
From: Stef Coene @ 2003-08-05 19:28 UTC (permalink / raw)
To: lartc
On Tuesday 05 August 2003 20:51, Tom Verbeek wrote:
> Its here now:
> http://www.designobjekt.de/test/rc.trafficshaper
>
> Any comments strongly appreciated!
You used the wondershaper. And I don't want to say the wondershaper is not
good, but it only shows you what's possible with tc. The problem is that
shaping is much more difficult.
One of the problems is different prio's for classes. It can be the solution
for some problems, but it can cause extra delays in certain situation. I can
aonly point you to www.docum.org for more information and some shaping rules.
Good luck.
Stef
--
stef.coene@docum.org
"Using Linux as bandwidth manager"
http://www.docum.org/
#lartc @ irc.oftc.net
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2003-08-05 18:51 Re[2]: [LARTC] ensure game server latency Tom Verbeek
2003-08-05 19:28 ` Stef Coene
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