From: "Gupta, Sourab" <sourab.gupta@intel.com>
To: "intel-gfx@lists.freedesktop.org" <intel-gfx@lists.freedesktop.org>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>,
"Goel, Akash" <akash.goel@intel.com>
Subject: Re: [PATCH v4 2/6] drm/i915/vlv: Added a rendering specific Hw WA 'WaSendDummy3dPrimitveAfterSetContext'
Date: Tue, 8 Apr 2014 04:41:46 +0000 [thread overview]
Message-ID: <1396932146.19246.5.camel@sourabgu-desktop> (raw)
In-Reply-To: <1395682207-7092-3-git-send-email-sourab.gupta@intel.com>
On Mon, 2014-03-24 at 17:30 +0000, Gupta, Sourab wrote:
> From: Akash Goel <akash.goel@intel.com>
>
> This workaround is needed on VLV for the HW context feature.
> It is used after adding the mi_set_context command in ring buffer
> for Hw context switch. As per the spec
> "The software must send a pipe_control with a CS stall and a post sync
> operation and then a dummy DRAW after every MI_SET_CONTEXT and after any
> PIPELINE_SELECT that is enabling 3D mode".
>
> v2: Modified the WA comment. (Ville)
>
> v3: Added the vlv identifier with the WA name
>
> v4: Check removed for scratch page initialization. (Chris/Daniel)
>
> Signed-off-by: Sourab Gupta <sourab.gupta@intel.com>
> Signed-off-by: Akash Goel <akash.goel@intel.com>
> ---
> drivers/gpu/drm/i915/i915_gem_context.c | 54 +++++++++++++++++++++++++++++++--
> drivers/gpu/drm/i915/i915_reg.h | 1 +
> drivers/gpu/drm/i915/intel_ringbuffer.c | 9 ++++++
> drivers/gpu/drm/i915/intel_ringbuffer.h | 1 +
> 4 files changed, 63 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> index 6043062..83bf89e 100644
> --- a/drivers/gpu/drm/i915/i915_gem_context.c
> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> @@ -584,6 +584,47 @@ i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id)
> return ctx;
> }
>
> +static inline void
> +mi_set_context_dummy3d_prim_wa(struct intel_ring_buffer *ring)
> +{
> + u32 scratch_addr;
> + u32 flags = 0;
> +
> + /* Actual scratch location is at 128 bytes offset */
> + scratch_addr = intel_get_pipe_control_scratch_addr(ring) + 128;
> +
> + /*
> + * WaSendDummy3dPrimitveAfterSetContext:vlv
> + * Software must send a pipe_control with a CS stall
> + * and a post sync operation and then a dummy DRAW after
> + * every MI_SET_CONTEXT and after any PIPELINE_SELECT that
> + * is enabling 3D mode. A dummy draw is a 3DPRIMITIVE command
> + * with Indirect Parameter Enable set to 0, UAV Coherency
> + * Required set to 0, Predicate Enable set to 0,
> + * End Offset Enable set to 0, and Vertex Count Per Instance
> + * set to 0, All other parameters are a don't care.
> + */
> +
> + /*
> + * Add a pipe control with CS Stall and postsync op
> + * before dummy 3D_PRIMITIVE
> + */
> + flags |= PIPE_CONTROL_QW_WRITE | PIPE_CONTROL_CS_STALL;
> + intel_ring_emit(ring, GFX_OP_PIPE_CONTROL(4));
> + intel_ring_emit(ring, flags);
> + intel_ring_emit(ring, scratch_addr | PIPE_CONTROL_GLOBAL_GTT);
> + intel_ring_emit(ring, 0);
> +
> + /* Add a dummy 3D_PRIMITVE */
> + intel_ring_emit(ring, GFX_OP_3DPRIMITIVE);
> + intel_ring_emit(ring, 4); /* PrimTopoType*/
> + intel_ring_emit(ring, 0); /* VertexCountPerInstance */
> + intel_ring_emit(ring, 0); /* StartVertexLocation */
> + intel_ring_emit(ring, 0); /* InstanceCount */
> + intel_ring_emit(ring, 0); /* StartInstanceLocation */
> + intel_ring_emit(ring, 0); /* BaseVertexLocation */
> +}
> +
> static inline int
> mi_set_context(struct intel_ring_buffer *ring,
> struct i915_hw_context *new_context,
> @@ -602,7 +643,10 @@ mi_set_context(struct intel_ring_buffer *ring,
> return ret;
> }
>
> - ret = intel_ring_begin(ring, 6);
> + if (IS_VALLEYVIEW(ring->dev))
> + ret = intel_ring_begin(ring, 6+4+8);
> + else
> + ret = intel_ring_begin(ring, 6);
> if (ret)
> return ret;
>
> @@ -626,7 +670,13 @@ mi_set_context(struct intel_ring_buffer *ring,
> intel_ring_emit(ring, MI_NOOP);
>
> if (IS_GEN7(ring->dev))
> - intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> + if (IS_VALLEYVIEW(ring->dev)) {
> + /* FIXME, should also apply to ivb */
> + mi_set_context_dummy3d_prim_wa(ring);
> + intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> + intel_ring_emit(ring, MI_NOOP);
> + } else
> + intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
> else
> intel_ring_emit(ring, MI_NOOP);
>
> diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
> index adcb9c7..b922e38 100644
> --- a/drivers/gpu/drm/i915/i915_reg.h
> +++ b/drivers/gpu/drm/i915/i915_reg.h
> @@ -348,6 +348,7 @@
> #define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1<<0)
> #define PIPE_CONTROL_GLOBAL_GTT (1<<2) /* in addr dword */
>
> +#define GFX_OP_3DPRIMITIVE ((0x3<<29)|(0x3<<27)|(0x3<<24)|(7-2))
>
> /*
> * Reset registers
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
> index 75cac4e..bace089 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> @@ -583,6 +583,15 @@ err:
> return ret;
> }
>
> +u32
> +intel_get_pipe_control_scratch_addr(struct intel_ring_buffer *ring)
> +{
> + if (ring->scratch.obj == NULL)
> + return 0;
> +
> + return ring->scratch.gtt_offset;
> +}
> +
> static int init_render_ring(struct intel_ring_buffer *ring)
> {
> struct drm_device *dev = ring->dev;
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
> index f11ceb2..e38ca82 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
> @@ -294,6 +294,7 @@ int intel_init_vebox_ring_buffer(struct drm_device *dev);
>
> u32 intel_ring_get_active_head(struct intel_ring_buffer *ring);
> void intel_ring_setup_status_page(struct intel_ring_buffer *ring);
> +u32 intel_get_pipe_control_scratch_addr(struct intel_ring_buffer *ring);
>
> static inline u32 intel_ring_get_tail(struct intel_ring_buffer *ring)
> {
Gentle Reminder to review the patch.
Thanks,
Sourab
next prev parent reply other threads:[~2014-04-08 4:41 UTC|newest]
Thread overview: 37+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-03-24 17:30 [PATCH 0/6] Rendering Specific HW Workarounds for VLV sourab.gupta
2014-03-24 17:30 ` [PATCH v4 1/6] drm/i915/vlv: Added a rendering specific Hw WA 'WaTlbInvalidateStoreDataBefore' sourab.gupta
2014-03-24 17:30 ` [PATCH v4 2/6] drm/i915/vlv: Added a rendering specific Hw WA 'WaSendDummy3dPrimitveAfterSetContext' sourab.gupta
2014-04-08 4:41 ` Gupta, Sourab [this message]
2014-04-14 9:45 ` [PATCH v5 " sourab.gupta
2014-05-28 9:57 ` Gupta, Sourab
2014-06-05 5:44 ` Gupta, Sourab
2014-03-24 17:30 ` [PATCH v2 3/6] drm/i915: Enabling the TLB invalidate bit in GFX Mode register sourab.gupta
2014-04-01 5:01 ` Gupta, Sourab
2014-04-02 11:34 ` Ville Syrjälä
2014-04-02 11:55 ` Daniel Vetter
2014-03-24 17:30 ` [PATCH 4/6] drm/i915/vlv: Remove the enabling of VS_TIMER_DISPATCH bit in MI MODE reg sourab.gupta
2014-03-24 17:47 ` Chris Wilson
2014-03-24 17:55 ` Gupta, Sourab
2014-03-24 18:01 ` Chris Wilson
2014-03-24 18:28 ` [PATCH v2 " sourab.gupta
2014-03-25 11:33 ` Ville Syrjälä
2014-03-25 12:31 ` [PATCH v3 4/6] drm/i915: " sourab.gupta
2014-03-25 13:11 ` Ville Syrjälä
2014-03-25 15:41 ` Daniel Vetter
2014-03-24 17:30 ` [PATCH v2 5/6] drm/i915/vlv:Implement the WA 'WaDisable_RenderCache_OperationalFlush' sourab.gupta
2014-04-01 10:51 ` Ville Syrjälä
2014-04-03 4:42 ` [PATCH v3 " sourab.gupta
2014-04-04 11:17 ` Ville Syrjälä
2014-04-04 11:44 ` [PATCH v4 " sourab.gupta
2014-04-04 15:24 ` Chris Wilson
2014-04-04 15:35 ` Ville Syrjälä
2014-04-04 15:59 ` Chris Wilson
2014-04-04 15:59 ` Daniel Vetter
2014-03-24 17:30 ` [PATCH v2 6/6] drm/i915/vlv: Modifying WA 'WaDisableL3Bank2xClockGate for vlv sourab.gupta
2014-03-24 17:56 ` Damien Lespiau
2014-03-25 6:52 ` Gupta, Sourab
2014-04-01 5:22 ` Gupta, Sourab
2014-04-14 10:22 ` Gupta, Sourab
2014-05-26 10:33 ` Gupta, Sourab
2014-05-27 14:27 ` Damien Lespiau
2014-05-27 16:54 ` Daniel Vetter
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