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* [Bluez-devel] [PATCH] Small headset.c fixes
@ 2007-10-14 15:39 Fabien Chevalier
  2007-10-15  1:48 ` Luiz Augusto von Dentz
  0 siblings, 1 reply; 3+ messages in thread
From: Fabien Chevalier @ 2007-10-14 15:39 UTC (permalink / raw)
  To: Brad Midgley, Johan Hedberg, Luiz Augusto von Dentz; +Cc: BlueZ development

[-- Attachment #1: Type: text/plain, Size: 329 bytes --]

Hi All,

Please find attached a rather small patch, that fixes some small issues 
i found while reading headset.c code:
  * make String representation of state consistent with the state name
  * send Stop() signal only if we transition from playing state, not 
playin_in_progress
  * remove unused io_id field.

Cheers,

Fabien


[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: headset.patch --]
[-- Type: text/x-patch; name="headset.patch", Size: 1288 bytes --]

Index: headset.c
===================================================================
--- headset.c	(révision 120)
+++ headset.c	(copie de travail)
@@ -63,14 +63,18 @@
 #define HEADSET_GAIN_SPEAKER 'S'
 #define HEADSET_GAIN_MICROPHONE 'M'
 
-static char *str_state[] = {"DISCONNECTED", "CONNECTING", "CONNECTED",
-				"STREAM_STARTING", "STREAMING"};
+static char *str_state[] = {
+	"HEADSET_STATE_DISCONNECTED", 
+	"HEADSET_STATE_CONNECT_IN_PROGRESS",
+	"HEADSET_STATE_CONNECTED",
+	"HEADSET_STATE_PLAY_IN_PROGRESS",
+	"HEADSET_STATE_PLAYING",
+	};
 
 struct pending_connect {
 	DBusMessage *msg;
 	DBusPendingCall *call;
 	GIOChannel *io;
-	guint io_id;
 	int sock;
 	int err;
 	unsigned int id;
@@ -489,9 +493,9 @@
 			return -err;
 		}
 
-		c->io_id = g_io_add_watch(c->io,
-					G_IO_OUT | G_IO_NVAL | G_IO_ERR | G_IO_HUP,
-					(GIOFunc) sco_connect_cb, device);
+		g_io_add_watch(c->io,
+				G_IO_OUT | G_IO_NVAL | G_IO_ERR | G_IO_HUP,
+				(GIOFunc) sco_connect_cb, device);
 	} else
 		do_callback = TRUE;
 
@@ -1553,7 +1557,7 @@
 						AUDIO_HEADSET_INTERFACE,
 						"Connected",
 						DBUS_TYPE_INVALID);
-		} else {
+		} else if (hs->state == HEADSET_STATE_PLAYING) {
 			close_sco(dev);
 			dbus_connection_emit_signal(dev->conn, dev->path,
 						AUDIO_HEADSET_INTERFACE,

[-- Attachment #3: Type: text/plain, Size: 314 bytes --]

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[-- Attachment #4: Type: text/plain, Size: 164 bytes --]

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https://lists.sourceforge.net/lists/listinfo/bluez-devel

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [Bluez-devel] [PATCH] Small headset.c fixes
  2007-10-14 15:39 [Bluez-devel] [PATCH] Small headset.c fixes Fabien Chevalier
@ 2007-10-15  1:48 ` Luiz Augusto von Dentz
  2007-10-15  9:25   ` Fabien Chevalier
  0 siblings, 1 reply; 3+ messages in thread
From: Luiz Augusto von Dentz @ 2007-10-15  1:48 UTC (permalink / raw)
  To: Fabien Chevalier; +Cc: BlueZ development, Johan Hedberg, Brad Midgley

Hi Fabien,

On 10/14/07, Fabien Chevalier <fabchevalier@free.fr> wrote:
> Hi All,
>
> Please find attached a rather small patch, that fixes some small issues
> i found while reading headset.c code:
>   * make String representation of state consistent with the state name
>   * send Stop() signal only if we transition from playing state, not
> playin_in_progress
>   * remove unused io_id field.

Thought we should not emit Stopped signal please maintain the code
for sco cleanup (close_sco), sco connection may fail or disconnected
before we got a chance to change the state to playing.

Besides that it seems good to me.

-- =

Luiz Augusto von Dentz
Engenheiro de Computa=E7=E3o

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [Bluez-devel] [PATCH] Small headset.c fixes
  2007-10-15  1:48 ` Luiz Augusto von Dentz
@ 2007-10-15  9:25   ` Fabien Chevalier
  0 siblings, 0 replies; 3+ messages in thread
From: Fabien Chevalier @ 2007-10-15  9:25 UTC (permalink / raw)
  To: Luiz Augusto von Dentz; +Cc: BlueZ development, Johan Hedberg, Brad Midgley

[-- Attachment #1: Type: text/plain, Size: 508 bytes --]

Hi Luiz,
> Thought we should not emit Stopped signal please maintain the code
> for sco cleanup (close_sco), sco connection may fail or disconnected
> before we got a chance to change the state to playing.

This was bogus indeed, thanks for spotting that ;-)

> 
> Besides that it seems good to me.
> 

Here comes ans updated version of the patch. I moved close_sco to be 
executed at anytime, it doesn't hurt as close_sco does already check to
see if the the sco channel is already opened.

Cheers,

Fabien

[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: headset.patch --]
[-- Type: text/x-patch; name="headset.patch", Size: 1538 bytes --]

Index: headset.c
===================================================================
--- headset.c	(révision 120)
+++ headset.c	(copie de travail)
@@ -63,14 +63,18 @@
 #define HEADSET_GAIN_SPEAKER 'S'
 #define HEADSET_GAIN_MICROPHONE 'M'
 
-static char *str_state[] = {"DISCONNECTED", "CONNECTING", "CONNECTED",
-				"STREAM_STARTING", "STREAMING"};
+static char *str_state[] = {
+	"HEADSET_STATE_DISCONNECTED", 
+	"HEADSET_STATE_CONNECT_IN_PROGRESS",
+	"HEADSET_STATE_CONNECTED",
+	"HEADSET_STATE_PLAY_IN_PROGRESS",
+	"HEADSET_STATE_PLAYING",
+	};
 
 struct pending_connect {
 	DBusMessage *msg;
 	DBusPendingCall *call;
 	GIOChannel *io;
-	guint io_id;
 	int sock;
 	int err;
 	unsigned int id;
@@ -489,9 +493,9 @@
 			return -err;
 		}
 
-		c->io_id = g_io_add_watch(c->io,
-					G_IO_OUT | G_IO_NVAL | G_IO_ERR | G_IO_HUP,
-					(GIOFunc) sco_connect_cb, device);
+		g_io_add_watch(c->io,
+				G_IO_OUT | G_IO_NVAL | G_IO_ERR | G_IO_HUP,
+				(GIOFunc) sco_connect_cb, device);
 	} else
 		do_callback = TRUE;
 
@@ -1544,6 +1548,7 @@
 	case HEADSET_STATE_CONNECT_IN_PROGRESS:
 		break;
 	case HEADSET_STATE_CONNECTED:
+		close_sco(dev);
 		if (hs->state < state) {
 			g_io_add_watch(hs->rfcomm,
 				G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_NVAL,
@@ -1553,8 +1558,7 @@
 						AUDIO_HEADSET_INTERFACE,
 						"Connected",
 						DBUS_TYPE_INVALID);
-		} else {
-			close_sco(dev);
+		} else if (hs->state == HEADSET_STATE_PLAYING) {
 			dbus_connection_emit_signal(dev->conn, dev->path,
 						AUDIO_HEADSET_INTERFACE,
 						"Stopped",

[-- Attachment #3: Type: text/plain, Size: 314 bytes --]

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[-- Attachment #4: Type: text/plain, Size: 164 bytes --]

_______________________________________________
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https://lists.sourceforge.net/lists/listinfo/bluez-devel

^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2007-10-15  9:25 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
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2007-10-14 15:39 [Bluez-devel] [PATCH] Small headset.c fixes Fabien Chevalier
2007-10-15  1:48 ` Luiz Augusto von Dentz
2007-10-15  9:25   ` Fabien Chevalier

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