All of lore.kernel.org
 help / color / mirror / Atom feed
From: "Jörn Engel" <joern@logfs.org>
To: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Cc: Paul Mundt <lethal@linux-sh.org>,
	MTD <linux-mtd@lists.infradead.org>,
	LKML <linux-kernel@vger.kernel.org>,
	linux-sh <linux-sh@vger.kernel.org>
Subject: Re: [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit
Date: Mon, 24 Mar 2008 14:21:02 +0100	[thread overview]
Message-ID: <20080324132101.GA2899@logfs.org> (raw)
In-Reply-To: <1206360384.6283.11.camel@localhost.localdomain>

On Mon, 24 March 2008 12:06:24 +0000, Adrian McMenamin wrote:
> 
> I have no desire to have a flame war over this. But I didn't understand
> the sentence, was told twice that I should act on it and asked twice
> simply what it meant. Eg the second time...
> 
> "I'm sorry, but the comment above <snap> isn't good english. What do you
> mean?"

Just for reference, I had no bloody idea what the "<snap>" in your
sentence meant.  Or what the comment as a whole was referring to.  In
other words, we could't communicate.

Probably more important is the thing you didn't ask about.  The cast is
- to use a techinical term - crap.  And when someone ignores such
things, but instead makes a comment about my English language skills, my
natural response is to suspect a troll.  Trolls tend to replace "I don't
understand <foo>" with "you are an idiot" in some disguise like a
comment about hairstyle or language skills.

You ignored other things as well.  In general, the things you ignored
are a lot more important than the things you didn't ignore.  Which again
is a good recipe for fruitless discussions, if not flamewars.  As is a
metadiscussion about previous discussions - like this one.

> Not unreasonable I think. After the second time I was told  all
> communication would cease. And, yes, that did annoy me, especially when
> the next thing I get is someone telling me I didn't listen to them.

Then maybe we can end the digressions and get back to the code and
improving it?  I would welcome that.  Would you mind if I sent you
patches against your code?  Might be a way to avoid metadiscussions as
much as possible.

Jörn

-- 
Doubt is not a pleasant condition, but certainty is an absurd one.
-- Voltaire

WARNING: multiple messages have this Message-ID (diff)
From: "Jörn Engel" <joern@logfs.org>
To: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Cc: Paul Mundt <lethal@linux-sh.org>,
	MTD <linux-mtd@lists.infradead.org>,
	LKML <linux-kernel@vger.kernel.org>,
	linux-sh <linux-sh@vger.kernel.org>
Subject: Re: [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit
Date: Mon, 24 Mar 2008 13:21:02 +0000	[thread overview]
Message-ID: <20080324132101.GA2899@logfs.org> (raw)
In-Reply-To: <1206360384.6283.11.camel@localhost.localdomain>

On Mon, 24 March 2008 12:06:24 +0000, Adrian McMenamin wrote:
> 
> I have no desire to have a flame war over this. But I didn't understand
> the sentence, was told twice that I should act on it and asked twice
> simply what it meant. Eg the second time...
> 
> "I'm sorry, but the comment above <snap> isn't good english. What do you
> mean?"

Just for reference, I had no bloody idea what the "<snap>" in your
sentence meant.  Or what the comment as a whole was referring to.  In
other words, we could't communicate.

Probably more important is the thing you didn't ask about.  The cast is
- to use a techinical term - crap.  And when someone ignores such
things, but instead makes a comment about my English language skills, my
natural response is to suspect a troll.  Trolls tend to replace "I don't
understand <foo>" with "you are an idiot" in some disguise like a
comment about hairstyle or language skills.

You ignored other things as well.  In general, the things you ignored
are a lot more important than the things you didn't ignore.  Which again
is a good recipe for fruitless discussions, if not flamewars.  As is a
metadiscussion about previous discussions - like this one.

> Not unreasonable I think. After the second time I was told  all
> communication would cease. And, yes, that did annoy me, especially when
> the next thing I get is someone telling me I didn't listen to them.

Then maybe we can end the digressions and get back to the code and
improving it?  I would welcome that.  Would you mind if I sent you
patches against your code?  Might be a way to avoid metadiscussions as
much as possible.

Jörn

-- 
Doubt is not a pleasant condition, but certainty is an absurd one.
-- Voltaire

WARNING: multiple messages have this Message-ID (diff)
From: "Jörn Engel" <joern@logfs.org>
To: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Cc: Paul Mundt <lethal@linux-sh.org>,
	linux-sh <linux-sh@vger.kernel.org>,
	LKML <linux-kernel@vger.kernel.org>,
	MTD <linux-mtd@lists.infradead.org>
Subject: Re: [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit
Date: Mon, 24 Mar 2008 14:21:02 +0100	[thread overview]
Message-ID: <20080324132101.GA2899@logfs.org> (raw)
In-Reply-To: <1206360384.6283.11.camel@localhost.localdomain>

On Mon, 24 March 2008 12:06:24 +0000, Adrian McMenamin wrote:
> 
> I have no desire to have a flame war over this. But I didn't understand
> the sentence, was told twice that I should act on it and asked twice
> simply what it meant. Eg the second time...
> 
> "I'm sorry, but the comment above <snap> isn't good english. What do you
> mean?"

Just for reference, I had no bloody idea what the "<snap>" in your
sentence meant.  Or what the comment as a whole was referring to.  In
other words, we could't communicate.

Probably more important is the thing you didn't ask about.  The cast is
- to use a techinical term - crap.  And when someone ignores such
things, but instead makes a comment about my English language skills, my
natural response is to suspect a troll.  Trolls tend to replace "I don't
understand <foo>" with "you are an idiot" in some disguise like a
comment about hairstyle or language skills.

You ignored other things as well.  In general, the things you ignored
are a lot more important than the things you didn't ignore.  Which again
is a good recipe for fruitless discussions, if not flamewars.  As is a
metadiscussion about previous discussions - like this one.

> Not unreasonable I think. After the second time I was told  all
> communication would cease. And, yes, that did annoy me, especially when
> the next thing I get is someone telling me I didn't listen to them.

Then maybe we can end the digressions and get back to the code and
improving it?  I would welcome that.  Would you mind if I sent you
patches against your code?  Might be a way to avoid metadiscussions as
much as possible.

Jörn

-- 
Doubt is not a pleasant condition, but certainty is an absurd one.
-- Voltaire

  reply	other threads:[~2008-03-24 13:21 UTC|newest]

Thread overview: 88+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2008-03-22 17:43 [PATCH] 0/3 - Add support for VMU flash memory and update maple bus driver on the SEGA Dreamcast Adrian McMenamin
2008-03-22 17:43 ` Adrian McMenamin
2008-03-22 17:43 ` [PATCH] 0/3 - Add support for VMU flash memory and update maple Adrian McMenamin
2008-03-22 17:56 ` [PATCH] 1/3 mtd: add Kbuild support and makefile support for Dreamcast VMU Adrian McMenamin
2008-03-22 17:56   ` Adrian McMenamin
2008-03-22 17:56   ` [PATCH] 1/3 mtd: add Kbuild support and makefile support for Adrian McMenamin
2008-03-24  3:09   ` [PATCH] 1/3 mtd: add Kbuild support and makefile support for Dreamcast VMU Paul Mundt
2008-03-24  3:09     ` Paul Mundt
2008-03-24  3:09     ` Paul Mundt
2008-03-22 18:03 ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Adrian McMenamin
2008-03-22 18:03   ` Adrian McMenamin
2008-03-22 18:03   ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-22 18:32   ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Jörn Engel
2008-03-22 18:32     ` Jörn Engel
2008-03-22 18:32     ` Jörn Engel
2008-03-22 18:39     ` Adrian McMenamin
2008-03-22 18:39       ` Adrian McMenamin
2008-03-22 18:39       ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-22 18:56       ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Jörn Engel
2008-03-22 18:56         ` Jörn Engel
2008-03-22 18:56         ` Jörn Engel
2008-03-24  2:08       ` Paul Mundt
2008-03-24  2:08         ` Paul Mundt
2008-03-24  2:08         ` Paul Mundt
2008-03-24 11:21         ` Jörn Engel
2008-03-24 11:21           ` Jörn Engel
2008-03-24 11:21           ` Jörn Engel
2008-03-24 12:06         ` Adrian McMenamin
2008-03-24 12:06           ` Adrian McMenamin
2008-03-24 12:06           ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-24 13:21           ` Jörn Engel [this message]
2008-03-24 13:21             ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Jörn Engel
2008-03-24 13:21             ` Jörn Engel
2008-03-24 13:58             ` Adrian McMenamin
2008-03-24 13:58               ` Adrian McMenamin
2008-03-24 13:58               ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-24 14:10               ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Jörn Engel
2008-03-24 14:10                 ` Jörn Engel
2008-03-24 14:10                 ` Jörn Engel
2008-03-24 14:43                 ` Adrian McMenamin
2008-03-24 14:43                   ` Adrian McMenamin
2008-03-24 14:43                   ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-24 14:46                   ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Paul Mundt
2008-03-24 14:46                     ` Paul Mundt
2008-03-24 14:46                     ` Paul Mundt
2008-03-24 14:54                   ` Jörn Engel
2008-03-24 14:54                     ` Jörn Engel
2008-03-24 14:54                     ` Jörn Engel
2008-03-24 18:45                     ` Andrew Morton
2008-03-24 18:45                       ` Andrew Morton
2008-03-24 18:45                       ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Andrew Morton
2008-03-24 23:11                 ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Visual Memory Unit Adrian McMenamin
2008-03-24 23:11                   ` Adrian McMenamin
2008-03-24 23:11                   ` [PATCH] 2/3 mtd: add support for flash on the SEGA Dreamcast Adrian McMenamin
2008-03-22 18:16 ` [PATCH] 3/3 maple: update bus driver to support Dreamcast VMU Adrian McMenamin
2008-03-22 18:16   ` Adrian McMenamin
2008-03-22 18:16   ` Adrian McMenamin
2008-03-24  3:33   ` Paul Mundt
2008-03-24  3:33     ` Paul Mundt
2008-03-24  3:33     ` Paul Mundt
2008-03-24 14:46     ` Jörn Engel
2008-03-24 14:46       ` Jörn Engel
2008-03-24 14:46       ` Jörn Engel
2008-03-24 15:06       ` Adrian McMenamin
2008-03-24 15:06         ` Adrian McMenamin
2008-03-24 15:06         ` Adrian McMenamin
2008-03-24 15:29         ` Jörn Engel
2008-03-24 15:29           ` Jörn Engel
2008-03-24 15:29           ` Jörn Engel
2008-03-24 15:51           ` Adrian McMenamin
2008-03-24 15:51             ` Adrian McMenamin
2008-03-24 15:51             ` Adrian McMenamin
2008-03-24 16:04             ` Jörn Engel
2008-03-24 16:04               ` Jörn Engel
2008-03-24 16:04               ` Jörn Engel
2008-03-24 17:07               ` Jörn Engel
2008-03-24 17:07                 ` Jörn Engel
2008-03-24 17:07                 ` Jörn Engel
2008-03-24 17:18                 ` Adrian McMenamin
2008-03-24 17:18                   ` Adrian McMenamin
2008-03-24 17:38                 ` Jörn Engel
2008-03-24 17:38                   ` Jörn Engel
2008-03-24 17:38                   ` Jörn Engel
2008-03-24 17:55                   ` Adrian McMenamin
2008-03-24 17:55                     ` Adrian McMenamin
2008-03-24 19:54                     ` Jörn Engel
2008-03-24 19:54                       ` Jörn Engel
2008-03-24 19:54                       ` Jörn Engel

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=20080324132101.GA2899@logfs.org \
    --to=joern@logfs.org \
    --cc=adrian@newgolddream.dyndns.info \
    --cc=lethal@linux-sh.org \
    --cc=linux-kernel@vger.kernel.org \
    --cc=linux-mtd@lists.infradead.org \
    --cc=linux-sh@vger.kernel.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.