All of lore.kernel.org
 help / color / mirror / Atom feed
* [Qemu-devel] [PATCH] softfloat: Fix function signature mismatches by using POSIX integer types
@ 2010-12-17 17:31 Andreas Färber
  2010-12-17 22:39 ` [Qemu-devel] [PATCH v2] " Andreas Färber
  0 siblings, 1 reply; 55+ messages in thread
From: Andreas Färber @ 2010-12-17 17:31 UTC (permalink / raw)
  To: qemu-devel; +Cc: Peter Maydell, Andreas Färber, Michael Lotz

Don't reinvent C99 types like uint8_t by typedef'ing uint8 etc.
On BeOS and Haiku, system headers {be,os}/support/SupportDefs.h
do define [u]int{8,16,32,64}, but they define [u]int32 as long,
so assumptions that int32 and int can be used interchangeably
must be avoided. Inspired by mmlr's original port to Haiku.

Fix stray occurrences of softfloat-internal types outside fpu/.

Cc: Michael Lotz <mmlr@mlotz.ch>
Cc: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
---
 Available for testing from:
 git://repo.or.cz/qemu/afaerber.git softfloat
 
 fpu/softfloat-macros.h     |   44 +++---
 fpu/softfloat-specialize.h |    2 +-
 fpu/softfloat.c            |  352 ++++++++++++++++++++++----------------------
 fpu/softfloat.h            |   55 +++-----
 hw/apic.c                  |    2 +-
 hw/wdt_ib700.c             |    2 +-
 target-i386/cpu.h          |    8 +-
 7 files changed, 226 insertions(+), 239 deletions(-)

diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
index 7838228..d635779 100644
--- a/fpu/softfloat-macros.h
+++ b/fpu/softfloat-macros.h
@@ -39,7 +39,7 @@ these four paragraphs for those parts of this code that are retained.
 | The result is stored in the location pointed to by `zPtr'.
 *----------------------------------------------------------------------------*/
 
-INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
+INLINE void shift32RightJamming( bits32 a, int16_t count, bits32 *zPtr )
 {
     bits32 z;
 
@@ -65,7 +65,7 @@ INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
 | The result is stored in the location pointed to by `zPtr'.
 *----------------------------------------------------------------------------*/
 
-INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
+INLINE void shift64RightJamming( bits64 a, int16_t count, bits64 *zPtr )
 {
     bits64 z;
 
@@ -101,10 +101,10 @@ INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
 
 INLINE void
  shift64ExtraRightJamming(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     bits64 a0, bits64 a1, int16_t count, bits64 *z0Ptr, bits64 *z1Ptr )
 {
     bits64 z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -138,10 +138,10 @@ INLINE void
 
 INLINE void
  shift128Right(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     bits64 a0, bits64 a1, int16_t count, bits64 *z0Ptr, bits64 *z1Ptr )
 {
     bits64 z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -173,10 +173,10 @@ INLINE void
 
 INLINE void
  shift128RightJamming(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     bits64 a0, bits64 a1, int16_t count, bits64 *z0Ptr, bits64 *z1Ptr )
 {
     bits64 z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -227,14 +227,14 @@ INLINE void
      bits64 a0,
      bits64 a1,
      bits64 a2,
-     int16 count,
+     int16_t count,
      bits64 *z0Ptr,
      bits64 *z1Ptr,
      bits64 *z2Ptr
  )
 {
     bits64 z0, z1, z2;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z2 = a2;
@@ -282,7 +282,7 @@ INLINE void
 
 INLINE void
  shortShift128Left(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     bits64 a0, bits64 a1, int16_t count, bits64 *z0Ptr, bits64 *z1Ptr )
 {
 
     *z1Ptr = a1<<count;
@@ -304,14 +304,14 @@ INLINE void
      bits64 a0,
      bits64 a1,
      bits64 a2,
-     int16 count,
+     int16_t count,
      bits64 *z0Ptr,
      bits64 *z1Ptr,
      bits64 *z2Ptr
  )
 {
     bits64 z0, z1, z2;
-    int8 negCount;
+    int8_t negCount;
 
     z2 = a2<<count;
     z1 = a1<<count;
@@ -368,7 +368,7 @@ INLINE void
  )
 {
     bits64 z0, z1, z2;
-    int8 carry0, carry1;
+    int8_t carry0, carry1;
 
     z2 = a2 + b2;
     carry1 = ( z2 < a2 );
@@ -424,7 +424,7 @@ INLINE void
  )
 {
     bits64 z0, z1, z2;
-    int8 borrow0, borrow1;
+    int8_t borrow0, borrow1;
 
     z2 = a2 - b2;
     borrow1 = ( a2 < b2 );
@@ -575,7 +575,7 @@ static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
 | value.
 *----------------------------------------------------------------------------*/
 
-static bits32 estimateSqrt32( int16 aExp, bits32 a )
+static bits32 estimateSqrt32( int16_t aExp, bits32 a )
 {
     static const bits16 sqrtOddAdjustments[] = {
         0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
@@ -585,7 +585,7 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
         0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
         0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
     };
-    int8 index;
+    int8_t index;
     bits32 z;
 
     index = ( a>>27 ) & 15;
@@ -609,9 +609,9 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
 | `a'.  If `a' is zero, 32 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros32( bits32 a )
+static int8_t countLeadingZeros32( bits32 a )
 {
-    static const int8 countLeadingZerosHigh[] = {
+    static const int8_t countLeadingZerosHigh[] = {
         8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
         3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
         2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -629,7 +629,7 @@ static int8 countLeadingZeros32( bits32 a )
         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
     };
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = 0;
     if ( a < 0x10000 ) {
@@ -650,9 +650,9 @@ static int8 countLeadingZeros32( bits32 a )
 | `a'.  If `a' is zero, 64 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros64( bits64 a )
+static int8_t countLeadingZeros64( bits64 a )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = 0;
     if ( a < ( (bits64) 1 )<<32 ) {
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 8e6aceb..f5d3ec2 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -43,7 +43,7 @@ these four paragraphs for those parts of this code that are retained.
 | should be simply `float_exception_flags |= flags;'.
 *----------------------------------------------------------------------------*/
 
-void float_raise( int8 flags STATUS_PARAM )
+void float_raise( int8_t flags STATUS_PARAM )
 {
     STATUS(float_exception_flags) |= flags;
 }
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 0b82797..9ebc1b2 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -79,12 +79,12 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM)
 | positive or negative integer is returned.
 *----------------------------------------------------------------------------*/
 
-static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
+static int32_t roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
-    int8 roundIncrement, roundBits;
-    int32 z;
+    int8_t roundIncrement, roundBits;
+    int32_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -129,11 +129,11 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
 | returned.
 *----------------------------------------------------------------------------*/
 
-static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM)
+static int64_t roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment;
-    int64 z;
+    int64_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -185,7 +185,7 @@ INLINE bits32 extractFloat32Frac( float32 a )
 | Returns the exponent bits of the single-precision floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int16 extractFloat32Exp( float32 a )
+INLINE int16_t extractFloat32Exp( float32 a )
 {
 
     return ( float32_val(a)>>23 ) & 0xFF;
@@ -211,9 +211,9 @@ INLINE flag extractFloat32Sign( float32 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
+ normalizeFloat32Subnormal( bits32 aSig, int16_t *zExpPtr, bits32 *zSigPtr )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros32( aSig ) - 8;
     *zSigPtr = aSig<<shiftCount;
@@ -232,7 +232,7 @@ static void
 | significand.
 *----------------------------------------------------------------------------*/
 
-INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
+INLINE float32 packFloat32( flag zSign, int16_t zExp, bits32 zSig )
 {
 
     return make_float32(
@@ -262,11 +262,11 @@ INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
 | Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
+static float32 roundAndPackFloat32( flag zSign, int16_t zExp, bits32 zSig STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
-    int8 roundIncrement, roundBits;
+    int8_t roundIncrement, roundBits;
     flag isTiny;
 
     roundingMode = STATUS(float_rounding_mode);
@@ -325,9 +325,9 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
 *----------------------------------------------------------------------------*/
 
 static float32
- normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
+ normalizeRoundAndPackFloat32( flag zSign, int16_t zExp, bits32 zSig STATUS_PARAM)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros32( zSig ) - 1;
     return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
@@ -349,7 +349,7 @@ INLINE bits64 extractFloat64Frac( float64 a )
 | Returns the exponent bits of the double-precision floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int16 extractFloat64Exp( float64 a )
+INLINE int16_t extractFloat64Exp( float64 a )
 {
 
     return ( float64_val(a)>>52 ) & 0x7FF;
@@ -375,9 +375,9 @@ INLINE flag extractFloat64Sign( float64 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr )
+ normalizeFloat64Subnormal( bits64 aSig, int16_t *zExpPtr, bits64 *zSigPtr )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( aSig ) - 11;
     *zSigPtr = aSig<<shiftCount;
@@ -396,7 +396,7 @@ static void
 | significand.
 *----------------------------------------------------------------------------*/
 
-INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
+INLINE float64 packFloat64( flag zSign, int16_t zExp, bits64 zSig )
 {
 
     return make_float64(
@@ -426,11 +426,11 @@ INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
 | Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
+static float64 roundAndPackFloat64( flag zSign, int16_t zExp, bits64 zSig STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
-    int16 roundIncrement, roundBits;
+    int16_t roundIncrement, roundBits;
     flag isTiny;
 
     roundingMode = STATUS(float_rounding_mode);
@@ -489,9 +489,9 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
 *----------------------------------------------------------------------------*/
 
 static float64
- normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
+ normalizeRoundAndPackFloat64( flag zSign, int16_t zExp, bits64 zSig STATUS_PARAM)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( zSig ) - 1;
     return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
@@ -517,7 +517,7 @@ INLINE bits64 extractFloatx80Frac( floatx80 a )
 | value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int32 extractFloatx80Exp( floatx80 a )
+INLINE int32_t extractFloatx80Exp( floatx80 a )
 {
 
     return a.high & 0x7FFF;
@@ -544,9 +544,9 @@ INLINE flag extractFloatx80Sign( floatx80 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
+ normalizeFloatx80Subnormal( bits64 aSig, int32_t *zExpPtr, bits64 *zSigPtr )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( aSig );
     *zSigPtr = aSig<<shiftCount;
@@ -559,7 +559,7 @@ static void
 | extended double-precision floating-point value, returning the result.
 *----------------------------------------------------------------------------*/
 
-INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
+INLINE floatx80 packFloatx80( flag zSign, int32_t zExp, bits64 zSig )
 {
     floatx80 z;
 
@@ -595,12 +595,12 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
 
 static floatx80
  roundAndPackFloatx80(
-     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
+     int8_t roundingPrecision, flag zSign, int32_t zExp, bits64 zSig0, bits64 zSig1
  STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
-    int64 roundIncrement, roundMask, roundBits;
+    int64_t roundIncrement, roundMask, roundBits;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -764,10 +764,10 @@ static floatx80
 
 static floatx80
  normalizeRoundAndPackFloatx80(
-     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
+     int8_t roundingPrecision, flag zSign, int32_t zExp, bits64 zSig0, bits64 zSig1
  STATUS_PARAM)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( zSig0 == 0 ) {
         zSig0 = zSig1;
@@ -815,7 +815,7 @@ INLINE bits64 extractFloat128Frac0( float128 a )
 | `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int32 extractFloat128Exp( float128 a )
+INLINE int32_t extractFloat128Exp( float128 a )
 {
 
     return ( a.high>>48 ) & 0x7FFF;
@@ -847,12 +847,12 @@ static void
  normalizeFloat128Subnormal(
      bits64 aSig0,
      bits64 aSig1,
-     int32 *zExpPtr,
+     int32_t *zExpPtr,
      bits64 *zSig0Ptr,
      bits64 *zSig1Ptr
  )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( aSig0 == 0 ) {
         shiftCount = countLeadingZeros64( aSig1 ) - 15;
@@ -888,7 +888,7 @@ static void
 *----------------------------------------------------------------------------*/
 
 INLINE float128
- packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
+ packFloat128( flag zSign, int32_t zExp, bits64 zSig0, bits64 zSig1 )
 {
     float128 z;
 
@@ -921,9 +921,9 @@ INLINE float128
 
 static float128
  roundAndPackFloat128(
-     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM)
+     flag zSign, int32_t zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
 
     roundingMode = STATUS(float_rounding_mode);
@@ -1022,9 +1022,9 @@ static float128
 
 static float128
  normalizeRoundAndPackFloat128(
-     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
+     flag zSign, int32_t zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
     bits64 zSig2;
 
     if ( zSig0 == 0 ) {
@@ -1054,7 +1054,7 @@ static float128
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float32 int32_to_float32( int32 a STATUS_PARAM )
+float32 int32_to_float32( int32_t a STATUS_PARAM )
 {
     flag zSign;
 
@@ -1071,11 +1071,11 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float64 int32_to_float64( int32 a STATUS_PARAM )
+float64 int32_to_float64( int32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
-    int8 shiftCount;
+    uint32_t absA;
+    int8_t shiftCount;
     bits64 zSig;
 
     if ( a == 0 ) return float64_zero;
@@ -1096,11 +1096,11 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
 | Arithmetic.
 *----------------------------------------------------------------------------*/
 
-floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
+floatx80 int32_to_floatx80( int32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
-    int8 shiftCount;
+    uint32_t absA;
+    int8_t shiftCount;
     bits64 zSig;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1122,11 +1122,11 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float128 int32_to_float128( int32 a STATUS_PARAM )
+float128 int32_to_float128( int32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
-    int8 shiftCount;
+    uint32_t absA;
+    int8_t shiftCount;
     bits64 zSig0;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1146,11 +1146,11 @@ float128 int32_to_float128( int32 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float32 int64_to_float32( int64 a STATUS_PARAM )
+float32 int64_to_float32( int64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
-    int8 shiftCount;
+    uint64_t absA;
+    int8_t shiftCount;
 
     if ( a == 0 ) return float32_zero;
     zSign = ( a < 0 );
@@ -1172,9 +1172,9 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
 
 }
 
-float32 uint64_to_float32( uint64 a STATUS_PARAM )
+float32 uint64_to_float32( uint64_t a STATUS_PARAM )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( a == 0 ) return float32_zero;
     shiftCount = countLeadingZeros64( a ) - 40;
@@ -1199,7 +1199,7 @@ float32 uint64_to_float32( uint64 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float64 int64_to_float64( int64 a STATUS_PARAM )
+float64 int64_to_float64( int64_t a STATUS_PARAM )
 {
     flag zSign;
 
@@ -1212,7 +1212,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
 
 }
 
-float64 uint64_to_float64( uint64 a STATUS_PARAM )
+float64 uint64_to_float64( uint64_t a STATUS_PARAM )
 {
     if ( a == 0 ) return float64_zero;
     return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
@@ -1228,11 +1228,11 @@ float64 uint64_to_float64( uint64 a STATUS_PARAM )
 | Arithmetic.
 *----------------------------------------------------------------------------*/
 
-floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
+floatx80 int64_to_floatx80( int64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
-    int8 shiftCount;
+    uint64_t absA;
+    int8_t shiftCount;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
     zSign = ( a < 0 );
@@ -1252,12 +1252,12 @@ floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float128 int64_to_float128( int64 a STATUS_PARAM )
+float128 int64_to_float128( int64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
-    int8 shiftCount;
-    int32 zExp;
+    uint64_t absA;
+    int8_t shiftCount;
+    int32_t zExp;
     bits64 zSig0, zSig1;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1291,10 +1291,10 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float32_to_int32( float32 a STATUS_PARAM )
+int32_t float32_to_int32( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits32 aSig;
     bits64 aSig64;
 
@@ -1321,12 +1321,12 @@ int32 float32_to_int32( float32 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
+int32_t float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits32 aSig;
-    int32 z;
+    int32_t z;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1363,10 +1363,10 @@ int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float32_to_int64( float32 a STATUS_PARAM )
+int64_t float32_to_int64( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits32 aSig;
     bits64 aSig64, aSigExtra;
 
@@ -1399,13 +1399,13 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
+int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits32 aSig;
     bits64 aSig64;
-    int64 z;
+    int64_t z;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1445,7 +1445,7 @@ int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
 float64 float32_to_float64( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
 
     aSig = extractFloat32Frac( a );
@@ -1476,7 +1476,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM )
 floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
 
     aSig = extractFloat32Frac( a );
@@ -1509,7 +1509,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
 float128 float32_to_float128( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
 
     aSig = extractFloat32Frac( a );
@@ -1540,9 +1540,9 @@ float128 float32_to_float128( float32 a STATUS_PARAM )
 float32 float32_round_to_int( float32 a STATUS_PARAM)
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 lastBitMask, roundBitsMask;
-    int8 roundingMode;
+    int8_t roundingMode;
     bits32 z;
 
     aExp = extractFloat32Exp( a );
@@ -1599,9 +1599,9 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
 
 static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 {
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits32 aSig, bSig, zSig;
-    int16 expDiff;
+    int16_t expDiff;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1673,9 +1673,9 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 
 static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 {
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits32 aSig, bSig, zSig;
-    int16 expDiff;
+    int16_t expDiff;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1789,7 +1789,7 @@ float32 float32_sub( float32 a, float32 b STATUS_PARAM )
 float32 float32_mul( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits32 aSig, bSig;
     bits64 zSig64;
     bits32 zSig;
@@ -1849,7 +1849,7 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM )
 float32 float32_div( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits32 aSig, bSig, zSig;
 
     aSig = extractFloat32Frac( a );
@@ -1911,7 +1911,7 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM )
 float32 float32_rem( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int16 aExp, bExp, expDiff;
+    int16_t aExp, bExp, expDiff;
     bits32 aSig, bSig;
     bits32 q;
     bits64 aSig64, bSig64, q64;
@@ -2010,7 +2010,7 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM )
 float32 float32_sqrt( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, zExp;
+    int16_t aExp, zExp;
     bits32 aSig, zSig;
     bits64 rem, term;
 
@@ -2095,7 +2095,7 @@ static const float64 float32_exp2_coefficients[15] =
 float32 float32_exp2( float32 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
     float64 r, x, xn;
     int i;
@@ -2142,7 +2142,7 @@ float32 float32_exp2( float32 a STATUS_PARAM )
 float32 float32_log2( float32 a STATUS_PARAM )
 {
     flag aSign, zSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig, zSig, i;
 
     aSig = extractFloat32Frac( a );
@@ -2347,10 +2347,10 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float64_to_int32( float64 a STATUS_PARAM )
+int32_t float64_to_int32( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits64 aSig;
 
     aSig = extractFloat64Frac( a );
@@ -2374,12 +2374,12 @@ int32 float64_to_int32( float64 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
+int32_t float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits64 aSig, savedASig;
-    int32 z;
+    int32_t z;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2420,10 +2420,10 @@ int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float64_to_int64( float64 a STATUS_PARAM )
+int64_t float64_to_int64( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits64 aSig, aSigExtra;
 
     aSig = extractFloat64Frac( a );
@@ -2462,12 +2462,12 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
+int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, shiftCount;
+    int16_t aExp, shiftCount;
     bits64 aSig;
-    int64 z;
+    int64_t z;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2514,7 +2514,7 @@ int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
 float32 float64_to_float32( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig;
     bits32 zSig;
 
@@ -2546,7 +2546,7 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
 | than the desired result exponent whenever `zSig' is a complete, normalized
 | significand.
 *----------------------------------------------------------------------------*/
-static bits16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
+static bits16 packFloat16(flag zSign, int16_t zExp, bits16 zSig)
 {
     return (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig;
 }
@@ -2557,7 +2557,7 @@ static bits16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
 float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
 
     aSign = a >> 15;
@@ -2573,7 +2573,7 @@ float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
         return packFloat32(aSign, 0xff, aSig << 13);
     }
     if (aExp == 0) {
-        int8 shiftCount;
+        int8_t shiftCount;
 
         if (aSig == 0) {
             return packFloat32(aSign, 0, 0);
@@ -2589,11 +2589,11 @@ float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
 bits16 float32_to_float16( float32 a, flag ieee STATUS_PARAM)
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
     bits32 mask;
     bits32 increment;
-    int8 roundingMode;
+    int8_t roundingMode;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -2685,7 +2685,7 @@ bits16 float32_to_float16( float32 a, flag ieee STATUS_PARAM)
 floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig;
 
     aSig = extractFloat64Frac( a );
@@ -2719,7 +2719,7 @@ floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
 float128 float64_to_float128( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig, zSig0, zSig1;
 
     aSig = extractFloat64Frac( a );
@@ -2751,9 +2751,9 @@ float128 float64_to_float128( float64 a STATUS_PARAM )
 float64 float64_round_to_int( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 lastBitMask, roundBitsMask;
-    int8 roundingMode;
+    int8_t roundingMode;
     bits64 z;
 
     aExp = extractFloat64Exp( a );
@@ -2823,9 +2823,9 @@ float64 float64_trunc_to_int( float64 a STATUS_PARAM)
 
 static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 {
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig;
-    int16 expDiff;
+    int16_t expDiff;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2897,9 +2897,9 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 
 static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 {
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig;
-    int16 expDiff;
+    int16_t expDiff;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3013,7 +3013,7 @@ float64 float64_sub( float64 a, float64 b STATUS_PARAM )
 float64 float64_mul( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig0, zSig1;
 
     aSig = extractFloat64Frac( a );
@@ -3071,7 +3071,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM )
 float64 float64_div( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int16 aExp, bExp, zExp;
+    int16_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig;
     bits64 rem0, rem1;
     bits64 term0, term1;
@@ -3141,7 +3141,7 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM )
 float64 float64_rem( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int16 aExp, bExp, expDiff;
+    int16_t aExp, bExp, expDiff;
     bits64 aSig, bSig;
     bits64 q, alternateASig;
     sbits64 sigMean;
@@ -3225,7 +3225,7 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM )
 float64 float64_sqrt( float64 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp, zExp;
+    int16_t aExp, zExp;
     bits64 aSig, zSig, doubleZSig;
     bits64 rem0, rem1, term0, term1;
 
@@ -3275,7 +3275,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
 float64 float64_log2( float64 a STATUS_PARAM )
 {
     flag aSign, zSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig, aSig0, aSig1, zSig, i;
 
     aSig = extractFloat64Frac( a );
@@ -3483,10 +3483,10 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
 | overflows, the largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
+int32_t floatx80_to_int32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3510,12 +3510,12 @@ int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
 | sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
+int32_t floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig, savedASig;
-    int32 z;
+    int32_t z;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -3555,10 +3555,10 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
 | overflows, the largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
+int64_t floatx80_to_int64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig, aSigExtra;
 
     aSig = extractFloatx80Frac( a );
@@ -3595,12 +3595,12 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
 | sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
+int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig;
-    int64 z;
+    int64_t z;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -3639,7 +3639,7 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
 float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3667,7 +3667,7 @@ float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
 float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig, zSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3697,7 +3697,7 @@ float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
 float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig, zSig0, zSig1;
 
     aSig = extractFloatx80Frac( a );
@@ -3723,9 +3723,9 @@ float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
 floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 lastBitMask, roundBitsMask;
-    int8 roundingMode;
+    int8_t roundingMode;
     floatx80 z;
 
     aExp = extractFloatx80Exp( a );
@@ -3796,9 +3796,9 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 
 static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig0, zSig1;
-    int32 expDiff;
+    int32_t expDiff;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -3862,9 +3862,9 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
 
 static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
 {
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig0, zSig1;
-    int32 expDiff;
+    int32_t expDiff;
     floatx80 z;
 
     aSig = extractFloatx80Frac( a );
@@ -3971,7 +3971,7 @@ floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM )
 floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig0, zSig1;
     floatx80 z;
 
@@ -4030,7 +4030,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
 floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig, bSig, zSig0, zSig1;
     bits64 rem0, rem1, rem2, term0, term1, term2;
     floatx80 z;
@@ -4110,7 +4110,7 @@ floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
 floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int32 aExp, bExp, expDiff;
+    int32_t aExp, bExp, expDiff;
     bits64 aSig0, aSig1, bSig;
     bits64 q, term0, term1, alternateASig0, alternateASig1;
     floatx80 z;
@@ -4206,7 +4206,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
 floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, zExp;
+    int32_t aExp, zExp;
     bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0;
     bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     floatx80 z;
@@ -4476,10 +4476,10 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float128_to_int32( float128 a STATUS_PARAM )
+int32_t float128_to_int32( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4505,12 +4505,12 @@ int32 float128_to_int32( float128 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
+int32_t float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig0, aSig1, savedASig;
-    int32 z;
+    int32_t z;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4553,10 +4553,10 @@ int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float128_to_int64( float128 a STATUS_PARAM )
+int64_t float128_to_int64( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4596,12 +4596,12 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
+int64_t float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int32_t aExp, shiftCount;
     bits64 aSig0, aSig1;
-    int64 z;
+    int64_t z;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4657,7 +4657,7 @@ int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
 float32 float128_to_float32( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig0, aSig1;
     bits32 zSig;
 
@@ -4692,7 +4692,7 @@ float32 float128_to_float32( float128 a STATUS_PARAM )
 float64 float128_to_float64( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4727,7 +4727,7 @@ float64 float128_to_float64( float128 a STATUS_PARAM )
 floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4764,9 +4764,9 @@ floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
 float128 float128_round_to_int( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 lastBitMask, roundBitsMask;
-    int8 roundingMode;
+    int8_t roundingMode;
     float128 z;
 
     aExp = extractFloat128Exp( a );
@@ -4867,9 +4867,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
 
 static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
-    int32 expDiff;
+    int32_t expDiff;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4948,9 +4948,9 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM
 
 static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
-    int32 expDiff;
+    int32_t expDiff;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5073,7 +5073,7 @@ float128 float128_sub( float128 a, float128 b STATUS_PARAM )
 float128 float128_mul( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
     float128 z;
 
@@ -5137,7 +5137,7 @@ float128 float128_mul( float128 a, float128 b STATUS_PARAM )
 float128 float128_div( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int32_t aExp, bExp, zExp;
     bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
     bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
@@ -5221,7 +5221,7 @@ float128 float128_div( float128 a, float128 b STATUS_PARAM )
 float128 float128_rem( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int32 aExp, bExp, expDiff;
+    int32_t aExp, bExp, expDiff;
     bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
     bits64 allZero, alternateASig0, alternateASig1, sigMean1;
     sbits64 sigMean0;
@@ -5330,7 +5330,7 @@ float128 float128_rem( float128 a, float128 b STATUS_PARAM )
 float128 float128_sqrt( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, zExp;
+    int32_t aExp, zExp;
     bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
     bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
@@ -5586,17 +5586,17 @@ int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
 #endif
 
 /* misc functions */
-float32 uint32_to_float32( unsigned int a STATUS_PARAM )
+float32 uint32_to_float32( uint32_t a STATUS_PARAM )
 {
     return int64_to_float32(a STATUS_VAR);
 }
 
-float64 uint32_to_float64( unsigned int a STATUS_PARAM )
+float64 uint32_to_float64( uint32_t a STATUS_PARAM )
 {
     return int64_to_float64(a STATUS_VAR);
 }
 
-unsigned int float32_to_uint32( float32 a STATUS_PARAM )
+uint32_t float32_to_uint32( float32 a STATUS_PARAM )
 {
     int64_t v;
     unsigned int res;
@@ -5614,7 +5614,7 @@ unsigned int float32_to_uint32( float32 a STATUS_PARAM )
     return res;
 }
 
-unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
+uint32_t float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
 {
     int64_t v;
     unsigned int res;
@@ -5632,7 +5632,7 @@ unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
     return res;
 }
 
-unsigned int float64_to_uint32( float64 a STATUS_PARAM )
+uint32_t float64_to_uint32( float64 a STATUS_PARAM )
 {
     int64_t v;
     unsigned int res;
@@ -5650,7 +5650,7 @@ unsigned int float64_to_uint32( float64 a STATUS_PARAM )
     return res;
 }
 
-unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
+uint32_t float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
 {
     int64_t v;
     unsigned int res;
@@ -5790,7 +5790,7 @@ int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
 float32 float32_scalbn( float32 a, int n STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits32 aSig;
 
     aSig = extractFloat32Frac( a );
@@ -5813,7 +5813,7 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM )
 float64 float64_scalbn( float64 a, int n STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig;
 
     aSig = extractFloat64Frac( a );
@@ -5837,7 +5837,7 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM )
 floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
 {
     flag aSign;
-    int16 aExp;
+    int16_t aExp;
     bits64 aSig;
 
     aSig = extractFloatx80Frac( a );
@@ -5860,7 +5860,7 @@ floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
 float128 float128_scalbn( float128 a, int n STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int32_t aExp;
     bits64 aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 9528825..8f0dfbd 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -41,23 +41,10 @@ these four paragraphs for those parts of this code that are retained.
 
 /*----------------------------------------------------------------------------
 | Each of the following `typedef's defines the most convenient type that holds
-| integers of at least as many bits as specified.  For example, `uint8' should
-| be the most convenient type that can hold unsigned integers of as many as
-| 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
-| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
-| to the same as `int'.
+| integers of at least as many bits as specified.
+| The `flag' type must be able to hold either a 0 or 1.
 *----------------------------------------------------------------------------*/
 typedef uint8_t flag;
-typedef uint8_t uint8;
-typedef int8_t int8;
-#ifndef _AIX
-typedef int uint16;
-typedef int int16;
-#endif
-typedef unsigned int uint32;
-typedef signed int int32;
-typedef uint64_t uint64;
-typedef int64_t int64;
 
 /*----------------------------------------------------------------------------
 | Each of the following `typedef's defines a type that holds integers
@@ -216,20 +203,20 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM);
 | Routine to raise any or all of the software IEC/IEEE floating-point
 | exception flags.
 *----------------------------------------------------------------------------*/
-void float_raise( int8 flags STATUS_PARAM);
+void float_raise( int8_t flags STATUS_PARAM);
 
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE integer-to-floating-point conversion routines.
 *----------------------------------------------------------------------------*/
-float32 int32_to_float32( int STATUS_PARAM );
-float64 int32_to_float64( int STATUS_PARAM );
-float32 uint32_to_float32( unsigned int STATUS_PARAM );
-float64 uint32_to_float64( unsigned int STATUS_PARAM );
+float32 int32_to_float32( int32_t STATUS_PARAM );
+float64 int32_to_float64( int32_t STATUS_PARAM );
+float32 uint32_to_float32( uint32_t STATUS_PARAM );
+float64 uint32_to_float64( uint32_t STATUS_PARAM );
 #ifdef FLOATX80
-floatx80 int32_to_floatx80( int STATUS_PARAM );
+floatx80 int32_to_floatx80( int32_t STATUS_PARAM );
 #endif
 #ifdef FLOAT128
-float128 int32_to_float128( int STATUS_PARAM );
+float128 int32_to_float128( int32_t STATUS_PARAM );
 #endif
 float32 int64_to_float32( int64_t STATUS_PARAM );
 float32 uint64_to_float32( uint64_t STATUS_PARAM );
@@ -251,10 +238,10 @@ float32 float16_to_float32( bits16, flag STATUS_PARAM );
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE single-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int float32_to_int32( float32 STATUS_PARAM );
-int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
-unsigned int float32_to_uint32( float32 STATUS_PARAM );
-unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
+int32_t float32_to_int32( float32 STATUS_PARAM );
+int32_t float32_to_int32_round_to_zero( float32 STATUS_PARAM );
+uint32_t float32_to_uint32( float32 STATUS_PARAM );
+uint32_t float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
 int64_t float32_to_int64( float32 STATUS_PARAM );
 int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
 float64 float32_to_float64( float32 STATUS_PARAM );
@@ -321,10 +308,10 @@ INLINE int float32_is_zero(float32 a)
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE double-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int float64_to_int32( float64 STATUS_PARAM );
-int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
-unsigned int float64_to_uint32( float64 STATUS_PARAM );
-unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
+int32_t float64_to_int32( float64 STATUS_PARAM );
+int32_t float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+uint32_t float64_to_uint32( float64 STATUS_PARAM );
+uint32_t float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
 int64_t float64_to_int64( float64 STATUS_PARAM );
 int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
 uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
@@ -395,8 +382,8 @@ INLINE int float64_is_zero(float64 a)
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE extended double-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int floatx80_to_int32( floatx80 STATUS_PARAM );
-int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
+int32_t floatx80_to_int32( floatx80 STATUS_PARAM );
+int32_t floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
 int64_t floatx80_to_int64( floatx80 STATUS_PARAM );
 int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
 float32 floatx80_to_float32( floatx80 STATUS_PARAM );
@@ -459,8 +446,8 @@ INLINE int floatx80_is_zero(floatx80 a)
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE quadruple-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int float128_to_int32( float128 STATUS_PARAM );
-int float128_to_int32_round_to_zero( float128 STATUS_PARAM );
+int32_t float128_to_int32( float128 STATUS_PARAM );
+int32_t float128_to_int32_round_to_zero( float128 STATUS_PARAM );
 int64_t float128_to_int64( float128 STATUS_PARAM );
 int64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
 float32 float128_to_float32( float128 STATUS_PARAM );
diff --git a/hw/apic.c b/hw/apic.c
index a5a53fb..ff581f0 100644
--- a/hw/apic.c
+++ b/hw/apic.c
@@ -765,7 +765,7 @@ static uint32_t apic_mem_readl(void *opaque, target_phys_addr_t addr)
     return val;
 }
 
-static void apic_send_msi(target_phys_addr_t addr, uint32 data)
+static void apic_send_msi(target_phys_addr_t addr, uint32_t data)
 {
     uint8_t dest = (addr & MSI_ADDR_DEST_ID_MASK) >> MSI_ADDR_DEST_ID_SHIFT;
     uint8_t vector = (data & MSI_DATA_VECTOR_MASK) >> MSI_DATA_VECTOR_SHIFT;
diff --git a/hw/wdt_ib700.c b/hw/wdt_ib700.c
index b6235eb..1248464 100644
--- a/hw/wdt_ib700.c
+++ b/hw/wdt_ib700.c
@@ -53,7 +53,7 @@ static void ib700_write_enable_reg(void *vp, uint32_t addr, uint32_t data)
         30, 28, 26, 24, 22, 20, 18, 16,
         14, 12, 10,  8,  6,  4,  2,  0
     };
-    int64 timeout;
+    int64_t timeout;
 
     ib700_debug("addr = %x, data = %x\n", addr, data);
 
diff --git a/target-i386/cpu.h b/target-i386/cpu.h
index 06e40f3..f0c07cd 100644
--- a/target-i386/cpu.h
+++ b/target-i386/cpu.h
@@ -737,10 +737,10 @@ typedef struct CPUX86State {
        user */
     struct DeviceState *apic_state;
 
-    uint64 mcg_cap;
-    uint64 mcg_status;
-    uint64 mcg_ctl;
-    uint64 mce_banks[MCE_BANKS_DEF*4];
+    uint64_t mcg_cap;
+    uint64_t mcg_status;
+    uint64_t mcg_ctl;
+    uint64_t mce_banks[MCE_BANKS_DEF*4];
 
     uint64_t tsc_aux;
 
-- 
1.7.3

^ permalink raw reply related	[flat|nested] 55+ messages in thread

end of thread, other threads:[~2011-03-21 21:11 UTC | newest]

Thread overview: 55+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2010-12-17 17:31 [Qemu-devel] [PATCH] softfloat: Fix function signature mismatches by using POSIX integer types Andreas Färber
2010-12-17 22:39 ` [Qemu-devel] [PATCH v2] " Andreas Färber
2010-12-18 16:25   ` [Qemu-devel] [PATCH v3 1/7] apic: Don't use SoftFloat uint32 type Andreas Färber
2010-12-18 16:25     ` [Qemu-devel] [PATCH v3 2/7] wdt_ib700: Don't use SoftFloat int64 type Andreas Färber
2010-12-18 16:25       ` [Qemu-devel] [PATCH v3 3/7] target-i386: Don't use SoftFloat uint64 type Andreas Färber
2010-12-18 16:25         ` [Qemu-devel] [PATCH v3 4/7] softfloat: Resolve type mismatches between declaration and implementation Andreas Färber
2010-12-18 16:25           ` [Qemu-devel] [PATCH v3 5/7] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t Andreas Färber
2010-12-18 16:25             ` [Qemu-devel] [PATCH v3 6/7] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t Andreas Färber
2010-12-18 16:25               ` [Qemu-devel] [PATCH v3 7/7] softfloat: Make float{32, 64}_to_uint16_round_to_zero() use uint_fast16_t Andreas Färber
2011-01-01 13:47                 ` Andreas Färber
2011-01-04 19:39                   ` [Qemu-devel] [PATCH, RFC v4 1/5] softfloat: Prepend QEMU-style header with derivation notice Andreas Färber
2011-01-04 19:39                     ` [Qemu-devel] [PATCH v4 2/5] softfloat: Resolve type mismatches between declaration and implementation Andreas Färber
2011-01-04 19:39                       ` [Qemu-devel] [PATCH v4 3/5] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t Andreas Färber
2011-01-04 19:39                         ` [Qemu-devel] [PATCH v4 4/5] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t Andreas Färber
2011-01-04 19:39                           ` [Qemu-devel] [FYI v4 5/5] softfloat: Make float{32, 64}_to_uint16_round_to_zero() use uint_fast16_t Andreas Färber
2011-03-07  0:34                             ` [Qemu-devel] [PATCH v5 01/10] [RESEND] softfloat: Prepend QEMU-style header with derivation notice Andreas Färber
2011-03-07  0:34                               ` [Qemu-devel] [PATCH v5 02/10] softfloat: Resolve type mismatches between declaration and implementation Andreas Färber
2011-03-07  0:34                                 ` [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t Andreas Färber
2011-03-07  0:34                                   ` [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t Andreas Färber
2011-03-07  0:34                                     ` [Qemu-devel] [PATCH v5 05/10] softfloat: Use [u]int_fast16_t consistently Andreas Färber
2011-03-07  0:34                                       ` [Qemu-devel] [PATCH v5 06/10] softfloat: Drop [u]int8 types in favor of int_fast8_t Andreas Färber
2011-03-07  0:34                                         ` [Qemu-devel] [PATCH v5 07/10] softfloat: Drop [u]int32 types in favor of [u]int_fast32_t Andreas Färber
2011-03-07  0:34                                           ` [Qemu-devel] [PATCH v5 08/10] softfloat: Use [u]int_fast32_t consistently Andreas Färber
2011-03-07  0:34                                             ` [Qemu-devel] [PATCH v5 09/10] softfloat: Drop [u]int64 types in favor of [u]int_fast64_t Andreas Färber
2011-03-07  0:34                                               ` [Qemu-devel] [PATCH v5 10/10] softfloat: Use [u]int_fast64_t consistently Andreas Färber
2011-03-07  9:56                                                 ` Aurelien Jarno
2011-03-07 23:10                                                   ` Andreas Färber
2011-03-08  6:04                                                     ` Aurelien Jarno
2011-03-07  9:56                                           ` [Qemu-devel] [PATCH v5 07/10] softfloat: Drop [u]int32 types in favor of [u]int_fast32_t Aurelien Jarno
2011-03-07 23:16                                             ` Andreas Färber
2011-03-07 23:33                                               ` Aurelien Jarno
2011-03-07  9:56                                     ` [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t Aurelien Jarno
2011-03-07 23:02                                       ` Andreas Färber
2011-03-07 23:28                                         ` Aurelien Jarno
2011-03-07 23:14                                       ` Peter Maydell
2011-03-07 23:37                                         ` Aurelien Jarno
2011-03-08  8:29                                           ` Peter Maydell
2011-03-08  8:49                                             ` Aurelien Jarno
2011-03-08 18:54                                             ` Andreas Färber
2011-03-21 21:11                                               ` Aurelien Jarno
2011-03-07  9:56                                   ` [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t Aurelien Jarno
2011-03-07  9:56                                 ` [Qemu-devel] [PATCH v5 02/10] softfloat: Resolve type mismatches between declaration and implementation Aurelien Jarno
2011-03-07  9:56                               ` [Qemu-devel] [PATCH v5 01/10] [RESEND] softfloat: Prepend QEMU-style header with derivation notice Aurelien Jarno
2010-12-19 11:28           ` [Qemu-devel] [PATCH v3 4/7] softfloat: Resolve type mismatches between declaration and implementation Blue Swirl
2010-12-19 12:06             ` Andreas Färber
2010-12-18 20:19         ` [Qemu-devel] Re: [PATCH v3 3/7] target-i386: Don't use SoftFloat uint64 type Juan Quintela
2010-12-20  0:52         ` Huang Ying
2010-12-18 16:47       ` [Qemu-devel] Re: [PATCH v3 2/7] wdt_ib700: Don't use SoftFloat int64 type Richard W.M. Jones
2010-12-19 12:51         ` Andreas Färber
2010-12-19 14:16           ` Richard W.M. Jones
2010-12-19 14:28             ` Andreas Färber
2010-12-19 14:38               ` Blue Swirl
2010-12-19 15:07                 ` Andreas Färber
2010-12-19 15:17                   ` Blue Swirl
2010-12-19 11:20     ` [Qemu-devel] [PATCH v3 1/7] apic: Don't use SoftFloat uint32 type Blue Swirl

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.