From: Daniel Vetter <daniel@ffwll.ch>
To: Alan Cox <alan@lxorguk.ukuu.org.uk>
Cc: dri-devel@lists.freedesktop.org, intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH 01/11] drm: add plane support
Date: Tue, 25 Oct 2011 15:42:42 +0200 [thread overview]
Message-ID: <20111025134242.GF2894@phenom.ffwll.local> (raw)
In-Reply-To: <20111025142607.4e81ff40@pyx>
On Tue, Oct 25, 2011 at 02:26:07PM +0100, Alan Cox wrote:
> > As discussed with Jesse on irc, drm fb handling is fragile. Current rules:
> > - fbs are not reference counted, hence when destroying we need to disable
> > all crtcs (and now also planes) that use them. drm_framebuffer_cleanup
> > does that atm
> > - drivers that hold onto fbs after the kms core drops the corresponding
> > pointer needs to hold a ref onto the underlying backing storage (like
> > e.g. for pageflip on the to-be-flipped-out fb as long as it might still
> > be scanned out).
> >
> > We need proper refcounting for these ... But for now this patch is missing
> > the plane cleanup in drm_framebuffer_cleanup.
>
> I'd rather we fixed the framebuffer kref stuff as part of doing this
> rather than have a poorer API because of something we have to fix anyway.
Imo we should do things piece by piece. Fixing up drm fb refcounting is
imo a rather low-prio thing for core drm. And I've already asked Rob
Clarke whether he can clean up some of the confiusion in the kms
framebuffer->destroy() functions.
> It shouldn't be *that* hard to fix, at least for this kind of use
> case. Resize locking, fb moving etc are ugly issues, refcount shouldn't
> be, and the tty layer also refcounts so we can only have the fb objects
> themselves to worry about as we can defer fb destruction to tty close or
I'm talking solely about kms framebuffers. I.e. completely orthogonal to
any issues you're seeing wrt kms<->linux fb subsystem integration. Or I'm
completely misunderstanding you here ...
-Daniel
--
Daniel Vetter
Mail: daniel@ffwll.ch
Mobile: +41 (0)79 365 57 48
next prev parent reply other threads:[~2011-10-25 13:42 UTC|newest]
Thread overview: 41+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-10-25 9:46 DRM planes and new fb creation ioctl Jesse Barnes
2011-10-25 9:46 ` [PATCH 01/11] drm: add plane support Jesse Barnes
2011-10-25 10:53 ` Joonyoung Shim
2011-10-25 11:18 ` Jesse Barnes
2011-10-26 0:19 ` Joonyoung Shim
2011-10-25 11:58 ` Daniel Vetter
2011-10-25 12:26 ` Jesse Barnes
2011-10-25 13:26 ` Alan Cox
2011-10-25 13:32 ` Jesse Barnes
2011-10-25 13:42 ` Daniel Vetter [this message]
2011-10-25 14:09 ` Jesse Barnes
2011-10-25 16:43 ` Rob Clark
2011-10-25 19:41 ` Daniel Vetter
2011-10-25 20:14 ` Rob Clark
2011-10-27 14:05 ` SW Kim
2011-10-31 11:40 ` Inki Dae
2011-10-31 16:52 ` Jesse Barnes
2011-11-02 2:20 ` Inki Dae
2011-11-02 15:57 ` Jesse Barnes
2011-10-26 5:40 ` Joonyoung Shim
2011-10-27 15:31 ` Jesse Barnes
2011-10-25 9:46 ` [PATCH 02/11] drm: add an fb creation ioctl that takes a pixel format Jesse Barnes
2011-10-25 9:46 ` [PATCH 03/11] drm/i915: rename existing overlay support to "legacy" Jesse Barnes
2011-10-25 9:46 ` [PATCH 04/11] drm/i915: add SNB video sprite support Jesse Barnes
2011-11-02 5:56 ` Inki Dae
2011-11-02 15:58 ` Jesse Barnes
2011-10-25 9:47 ` [PATCH 05/11] drm/i915: move pin & fence for plane past potential error paths Jesse Barnes
2011-10-25 9:47 ` [PATCH 06/11] drm/i915: plane teardown fixes Jesse Barnes
2011-10-25 9:47 ` [PATCH 07/11] drm/i915: enable new overlay code on IVB too Jesse Barnes
2011-10-25 9:47 ` [PATCH 08/11] drm/i915: overlay watermark hack Jesse Barnes
2011-10-25 9:47 ` [PATCH 09/11] drm/i915: fix overlay fb object handling Jesse Barnes
2011-10-25 9:47 ` [PATCH 10/11] drm/i915: clamp sprite to viewable area Jesse Barnes
2011-10-25 9:47 ` [PATCH 11/11] drm/i915: add sprite scaling support Jesse Barnes
2011-10-25 10:47 ` DRM planes and new fb creation ioctl Joonyoung Shim
2011-10-25 11:13 ` Jesse Barnes
2011-10-26 1:04 ` Joonyoung Shim
2011-10-25 11:20 ` Jesse Barnes
2011-10-25 11:22 ` [PATCH] drm/i915: add SNB video sprite support Jesse Barnes
2011-10-25 11:30 ` Jesse Barnes
2011-11-01 14:11 ` Lan, Hai
2011-11-03 18:44 ` [Intel-gfx] " Jesse Barnes
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