From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
Date: Fri, 28 Oct 2016 12:49:33 +0000 [thread overview]
Message-ID: <bug-97879-502-QmThXvbHPz@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-97879-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=97879
--- Comment #39 from Stefano Cipriani <cip91sk@gmail.com> ---
Playing against bots with an AMD r9 m265x (cape verde) using DRI_PRIME=1
rendered via Intel HD Graphics 4600 the game it's not playable for about 30+
seconds, bot cars start to one every 5~10 seconds. When playing online I get
the hangs for about the same time.
I made a trace of an offline match with the git version of apitrace, and I can
replay it with both git and stable version. You can find it at
https://drive.google.com/open?id=0B41ZZ4daaP9hTmNDaUl2MHFWQlE
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[not found] <bug-97879-502@http.bugs.freedesktop.org/>
2016-09-20 23:28 ` [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) bugzilla-daemon
2016-09-21 2:05 ` bugzilla-daemon
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