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From: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
To: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: intel-xe@lists.freedesktop.org, kernel-dev@igalia.com
Subject: Re: [PATCH v12 11/13] drm/xe: Force flush system memory AuxCCS framebuffers before scan out
Date: Tue, 23 Sep 2025 17:52:03 +0300	[thread overview]
Message-ID: <aNK0E7KMBW5iOzSo@intel.com> (raw)
In-Reply-To: <f0fbf72f-4791-4aff-a4cb-299bf9ef265f@igalia.com>

On Tue, Sep 23, 2025 at 03:40:55PM +0100, Tvrtko Ursulin wrote:
> 
> On 23/09/2025 14:20, Ville Syrjälä wrote:
> > On Tue, Sep 23, 2025 at 01:25:58PM +0100, Tvrtko Ursulin wrote:
> >>
> >> On 23/09/2025 13:01, Ville Syrjälä wrote:
> >>> On Tue, Sep 23, 2025 at 11:48:59AM +0100, Tvrtko Ursulin wrote:
> >>>>
> >>>> On 23/09/2025 11:19, Ville Syrjälä wrote:
> >>>>> On Tue, Sep 23, 2025 at 11:08:04AM +0100, Tvrtko Ursulin wrote:
> >>>>>> Even though frame buffer objects are created as write-combined, in
> >>>>>> practice, on top of all the ring buffer flushing, an additional clflush
> >>>>>> seems to be needed before display engine can coherently scan out the
> >>>>>> AuxCCS compressed data without transient artifacts.
> >>>>>>
> >>>>>> If for comparison we look at how i915 handles things (where AuxCCS works
> >>>>>> fine), as it happens it has this same clflush before a frame buffer is
> >>>>>> pinned for display for the first time, courtesy the dynamic tracking of
> >>>>>> the buffer cache mode and setting the latter to uncached before handing
> >>>>>> to display.
> >>>>>>
> >>>>>> Since xe considers the buffer object caching mode as static we can
> >>>>>> implement the same approach by adding a flag telling us if the buffer
> >>>>>> was ever pinned for display and flush on the first pin. Subsequent re-pins
> >>>>>> will not repeat the clflush but so far I have not observed any glitching
> >>>>>> after the first pin.
> >>>>>>
> >>>>>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
> >>>>>> ---
> >>>>>>     drivers/gpu/drm/xe/display/xe_fb_pin.c | 14 +++++++++++++-
> >>>>>>     drivers/gpu/drm/xe/xe_bo_types.h       | 14 +++++++++-----
> >>>>>>     2 files changed, 22 insertions(+), 6 deletions(-)
> >>>>>>
> >>>>>> diff --git a/drivers/gpu/drm/xe/display/xe_fb_pin.c b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>> index d8aa23b8cf14..f247c0da6b9e 100644
> >>>>>> --- a/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>> +++ b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>> @@ -382,6 +382,7 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>     	struct xe_bo *bo = gem_to_xe_bo(obj);
> >>>>>>     	struct xe_validation_ctx ctx;
> >>>>>>     	struct drm_exec exec;
> >>>>>> +	bool first_pin;
> >>>>>>     	int ret = 0;
> >>>>>>     
> >>>>>>     	if (!vma)
> >>>>>> @@ -422,8 +423,11 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>     			ret = xe_bo_validate(bo, NULL, true, &exec);
> >>>>>>     		drm_exec_retry_on_contention(&exec);
> >>>>>>     		xe_validation_retry_on_oom(&ctx, &ret);
> >>>>>> -		if (!ret)
> >>>>>> +		if (!ret) {
> >>>>>>     			ttm_bo_pin(&bo->ttm);
> >>>>>> +			first_pin = !bo->display_pin;
> >>>>>> +			bo->display_pin = true;
> >>>>>> +		}
> >>>>>>     	}
> >>>>>>     	if (ret)
> >>>>>>     		goto err;
> >>>>>> @@ -436,6 +440,14 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>     	if (ret)
> >>>>>>     		goto err_unpin;
> >>>>>>     
> >>>>>> +	/*
> >>>>>> +	 * Force flush frame buffer data for non-coherent display access when
> >>>>>> +	 * AuxCCS formats are used.
> >>>>>> +	 */
> >>>>>> +	if (first_pin && !xe_bo_is_vram(bo) && !xe_bo_is_stolen(bo) &&
> >>>>>> +	    intel_fb_is_ccs_modifier(fb->base.modifier))
> >>>>>> +		drm_clflush_sg(xe_bo_sg(bo));
> >>>>>
> >>>>> You still haven't found the actual bug that causes the dirty cache?
> >>>>
> >>>> Sadly no. I cross referenced everything numerous times, including
> >>>> workarounds, tried pretty much 1:1 i915 vs xe ring buffer programming,
> >>>> but this extra flush always remains required. I also heard that how
> >>>> flushing of the aux metadata works isn't documented anywhere and i915
> >>>> does have this flush, by design or accident I don't know.
> >>>
> >>> i915 has the flush for the *whole* bo because it started out as
> >>> cached. As soon as it undergoes a cached->uncached change (either
> >>> due to set_caching ioctl or becoming a display scanout buffer) we
> >>> clflush it and switch the GPU page tables from WB to UC. After
> >>> that the bo stays uncached, and will need no further clflushes,
> >>> assuming that everyone follows the rules:
> >>>
> >>> - CPU accesses via a WB mapping to an uncached bo will explicitly
> >>>     clflush before (invalidate) and after (write-back) the access
> >>> - userspace always sets the GPU to use use "consult the PTE" MOCS
> >>>     setting for any potential scanout buffer. That way the GPU will
> >>>     use WB as long as the bo is cached, and once it becomes
> >>>     uncached the GPU also switches to UC accesses
> >>>
> >>> With xe I presume the BO should already start out as UC/WC with
> >>> clean caches, and nothing should be dirtying the caches unless
> >>> there is a real bug somewhere.
> >>
> >> Correct, it is all WC and MOCS are correctly set as WC.
> >>
> >> For example for the media compression flavour that was broken and needed
> >> fixing in b412b144685f ("lib/intel/veboxcopy: Respect buffer MOCS
> >> index"). (For the render compression flavour MOCS was already correct.)
> >> But MOCS is not enough on its own for some reason.
> >>
> >> I also looked into the rendercopy surface state programming and that too
> >> looks okay. In fact it is possible to see how using the wrong MOCS makes
> >> things worse. But it also appears the surface state MOCS only applies to
> >> the main surface, while the aux state is the one which appears to
> >> contain cached/unflushed data.
> > 
> > Are you saying that if you start scanning out a compressed buffer,
> > then clean the caches, and then do frontbuffer rendering you get
> > more cache dirt?
> 
> Render with the GPU or CPU? Do you know of any tests or userspaces which 
> do that?

On the GPU.

Can't think of anything nice off the top of my head. 

I'd probably just write a quick igt:
1. create a compressed fb
2. flip to it
3. manually clflush the whole thing to be sure it's clean
4. rendercopy some junk around, and keep an eye out for cache dirt

-- 
Ville Syrjälä
Intel

  reply	other threads:[~2025-09-23 14:52 UTC|newest]

Thread overview: 45+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-09-23 10:07 [PATCH v12 00/13] AuxCCS handling and render compression modifiers Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 01/13] drm/xe/xelpg: Flush CCS when flushing caches Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 02/13] drm/xe/xelp: Quiesce memory traffic before invalidating AuxCCS Tvrtko Ursulin
2025-10-01 15:47   ` Rodrigo Vivi
2025-09-23 10:07 ` [PATCH v12 03/13] drm/xe/xelp: Support auxccs invalidation on blitter Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 04/13] drm/xe/xelp: Use MI_FLUSH_DW_CCS on auxccs platforms Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 05/13] drm/xe/xelp: Wait for AuxCCS invalidation to complete Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 06/13] drm/xe: Export xe_emit_aux_table_inv Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 07/13] drm/xe/xelp: Add AuxCCS invalidation to the indirect context workarounds Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 08/13] drm/xe: Flush GGTT writes after populating DPT Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 09/13] drm/xe: Handle DPT in system memory Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 10/13] drm/xe/display: Add support for AuxCCS Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 11/13] drm/xe: Force flush system memory AuxCCS framebuffers before scan out Tvrtko Ursulin
2025-09-23 10:19   ` Ville Syrjälä
2025-09-23 10:48     ` Tvrtko Ursulin
2025-09-23 12:01       ` Ville Syrjälä
2025-09-23 12:25         ` Tvrtko Ursulin
2025-09-23 13:20           ` Ville Syrjälä
2025-09-23 14:40             ` Tvrtko Ursulin
2025-09-23 14:52               ` Ville Syrjälä [this message]
2025-09-24 13:09                 ` Tvrtko Ursulin
2025-09-24 22:35                   ` Ville Syrjälä
2025-09-25  7:24                     ` Tvrtko Ursulin
2025-09-25 10:08                       ` Tvrtko Ursulin
2025-09-26  7:41                         ` Ville Syrjälä
2025-09-26 19:35                           ` Ville Syrjälä
2025-10-02 14:01                             ` Tvrtko Ursulin
2025-10-02 14:36                               ` Tvrtko Ursulin
2025-10-02 16:23                               ` Ville Syrjälä
2025-10-02 17:04                                 ` Tvrtko Ursulin
2025-10-02 17:14                                   ` Ville Syrjälä
2025-10-02 22:02                                     ` Ville Syrjälä
2025-09-23 10:44   ` [PATCH v13 " Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 12/13] drm/xe: Do not use stolen memory for DPT on IGFX and AuxCCS Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 13/13] drm/i915/display: Expose AuxCCS frame buffer modifiers for Xe Tvrtko Ursulin
2025-09-23 10:15 ` ✗ CI.checkpatch: warning for AuxCCS handling and render compression modifiers (rev15) Patchwork
2025-09-23 10:16 ` ✓ CI.KUnit: success " Patchwork
2025-09-23 11:15 ` ✓ Xe.CI.BAT: " Patchwork
2025-09-23 11:21 ` ✗ CI.checkpatch: warning for AuxCCS handling and render compression modifiers (rev16) Patchwork
2025-09-23 11:22 ` ✓ CI.KUnit: success " Patchwork
2025-09-23 12:03 ` ✓ Xe.CI.BAT: " Patchwork
2025-09-23 13:26 ` ✗ Xe.CI.Full: failure for AuxCCS handling and render compression modifiers (rev15) Patchwork
2025-09-23 14:12 ` ✗ Xe.CI.Full: failure for AuxCCS handling and render compression modifiers (rev16) Patchwork
2025-09-23 20:12 ` [PATCH v12 00/13] AuxCCS handling and render compression modifiers Ville Syrjälä
2025-09-24  7:59   ` Tvrtko Ursulin

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