From: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
To: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: intel-xe@lists.freedesktop.org, kernel-dev@igalia.com
Subject: Re: [PATCH v12 11/13] drm/xe: Force flush system memory AuxCCS framebuffers before scan out
Date: Thu, 25 Sep 2025 01:35:31 +0300 [thread overview]
Message-ID: <aNRx66g6y4c-eoZk@intel.com> (raw)
In-Reply-To: <e2cb2159-367b-4f43-babc-a5250fc9914d@igalia.com>
On Wed, Sep 24, 2025 at 02:09:42PM +0100, Tvrtko Ursulin wrote:
>
> On 23/09/2025 15:52, Ville Syrjälä wrote:
> > On Tue, Sep 23, 2025 at 03:40:55PM +0100, Tvrtko Ursulin wrote:
> >>
> >> On 23/09/2025 14:20, Ville Syrjälä wrote:
> >>> On Tue, Sep 23, 2025 at 01:25:58PM +0100, Tvrtko Ursulin wrote:
> >>>>
> >>>> On 23/09/2025 13:01, Ville Syrjälä wrote:
> >>>>> On Tue, Sep 23, 2025 at 11:48:59AM +0100, Tvrtko Ursulin wrote:
> >>>>>>
> >>>>>> On 23/09/2025 11:19, Ville Syrjälä wrote:
> >>>>>>> On Tue, Sep 23, 2025 at 11:08:04AM +0100, Tvrtko Ursulin wrote:
> >>>>>>>> Even though frame buffer objects are created as write-combined, in
> >>>>>>>> practice, on top of all the ring buffer flushing, an additional clflush
> >>>>>>>> seems to be needed before display engine can coherently scan out the
> >>>>>>>> AuxCCS compressed data without transient artifacts.
> >>>>>>>>
> >>>>>>>> If for comparison we look at how i915 handles things (where AuxCCS works
> >>>>>>>> fine), as it happens it has this same clflush before a frame buffer is
> >>>>>>>> pinned for display for the first time, courtesy the dynamic tracking of
> >>>>>>>> the buffer cache mode and setting the latter to uncached before handing
> >>>>>>>> to display.
> >>>>>>>>
> >>>>>>>> Since xe considers the buffer object caching mode as static we can
> >>>>>>>> implement the same approach by adding a flag telling us if the buffer
> >>>>>>>> was ever pinned for display and flush on the first pin. Subsequent re-pins
> >>>>>>>> will not repeat the clflush but so far I have not observed any glitching
> >>>>>>>> after the first pin.
> >>>>>>>>
> >>>>>>>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
> >>>>>>>> ---
> >>>>>>>> drivers/gpu/drm/xe/display/xe_fb_pin.c | 14 +++++++++++++-
> >>>>>>>> drivers/gpu/drm/xe/xe_bo_types.h | 14 +++++++++-----
> >>>>>>>> 2 files changed, 22 insertions(+), 6 deletions(-)
> >>>>>>>>
> >>>>>>>> diff --git a/drivers/gpu/drm/xe/display/xe_fb_pin.c b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>>>> index d8aa23b8cf14..f247c0da6b9e 100644
> >>>>>>>> --- a/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>>>> +++ b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> >>>>>>>> @@ -382,6 +382,7 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>>> struct xe_bo *bo = gem_to_xe_bo(obj);
> >>>>>>>> struct xe_validation_ctx ctx;
> >>>>>>>> struct drm_exec exec;
> >>>>>>>> + bool first_pin;
> >>>>>>>> int ret = 0;
> >>>>>>>>
> >>>>>>>> if (!vma)
> >>>>>>>> @@ -422,8 +423,11 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>>> ret = xe_bo_validate(bo, NULL, true, &exec);
> >>>>>>>> drm_exec_retry_on_contention(&exec);
> >>>>>>>> xe_validation_retry_on_oom(&ctx, &ret);
> >>>>>>>> - if (!ret)
> >>>>>>>> + if (!ret) {
> >>>>>>>> ttm_bo_pin(&bo->ttm);
> >>>>>>>> + first_pin = !bo->display_pin;
> >>>>>>>> + bo->display_pin = true;
> >>>>>>>> + }
> >>>>>>>> }
> >>>>>>>> if (ret)
> >>>>>>>> goto err;
> >>>>>>>> @@ -436,6 +440,14 @@ static struct i915_vma *__xe_pin_fb_vma(const struct intel_framebuffer *fb,
> >>>>>>>> if (ret)
> >>>>>>>> goto err_unpin;
> >>>>>>>>
> >>>>>>>> + /*
> >>>>>>>> + * Force flush frame buffer data for non-coherent display access when
> >>>>>>>> + * AuxCCS formats are used.
> >>>>>>>> + */
> >>>>>>>> + if (first_pin && !xe_bo_is_vram(bo) && !xe_bo_is_stolen(bo) &&
> >>>>>>>> + intel_fb_is_ccs_modifier(fb->base.modifier))
> >>>>>>>> + drm_clflush_sg(xe_bo_sg(bo));
> >>>>>>>
> >>>>>>> You still haven't found the actual bug that causes the dirty cache?
> >>>>>>
> >>>>>> Sadly no. I cross referenced everything numerous times, including
> >>>>>> workarounds, tried pretty much 1:1 i915 vs xe ring buffer programming,
> >>>>>> but this extra flush always remains required. I also heard that how
> >>>>>> flushing of the aux metadata works isn't documented anywhere and i915
> >>>>>> does have this flush, by design or accident I don't know.
> >>>>>
> >>>>> i915 has the flush for the *whole* bo because it started out as
> >>>>> cached. As soon as it undergoes a cached->uncached change (either
> >>>>> due to set_caching ioctl or becoming a display scanout buffer) we
> >>>>> clflush it and switch the GPU page tables from WB to UC. After
> >>>>> that the bo stays uncached, and will need no further clflushes,
> >>>>> assuming that everyone follows the rules:
> >>>>>
> >>>>> - CPU accesses via a WB mapping to an uncached bo will explicitly
> >>>>> clflush before (invalidate) and after (write-back) the access
> >>>>> - userspace always sets the GPU to use use "consult the PTE" MOCS
> >>>>> setting for any potential scanout buffer. That way the GPU will
> >>>>> use WB as long as the bo is cached, and once it becomes
> >>>>> uncached the GPU also switches to UC accesses
> >>>>>
> >>>>> With xe I presume the BO should already start out as UC/WC with
> >>>>> clean caches, and nothing should be dirtying the caches unless
> >>>>> there is a real bug somewhere.
> >>>>
> >>>> Correct, it is all WC and MOCS are correctly set as WC.
> >>>>
> >>>> For example for the media compression flavour that was broken and needed
> >>>> fixing in b412b144685f ("lib/intel/veboxcopy: Respect buffer MOCS
> >>>> index"). (For the render compression flavour MOCS was already correct.)
> >>>> But MOCS is not enough on its own for some reason.
> >>>>
> >>>> I also looked into the rendercopy surface state programming and that too
> >>>> looks okay. In fact it is possible to see how using the wrong MOCS makes
> >>>> things worse. But it also appears the surface state MOCS only applies to
> >>>> the main surface, while the aux state is the one which appears to
> >>>> contain cached/unflushed data.
> >>>
> >>> Are you saying that if you start scanning out a compressed buffer,
> >>> then clean the caches, and then do frontbuffer rendering you get
> >>> more cache dirt?
> >>
> >> Render with the GPU or CPU? Do you know of any tests or userspaces which
> >> do that?
> >
> > On the GPU.
> >
> > Can't think of anything nice off the top of my head.
> >
> > I'd probably just write a quick igt:
> > 1. create a compressed fb
> > 2. flip to it
> > 3. manually clflush the whole thing to be sure it's clean
> > 4. rendercopy some junk around, and keep an eye out for cache dirt
>
> Looks the same dirt on i915 and xe, which would support the theory that
> MOCS settings do not apply to the aux surface.
>
> If you look at these videos frame by frame you can see it:
>
> https://people.igalia.com/tursulin/i915-ccs-cache-dirt.MOV
> https://people.igalia.com/tursulin/xe-ccs-cache-dirt.MOV
>
That doesn't really look like cache dirt since it doesn't linger.
So I'd say that is more tearing than anything. Tearing can look
rather weird with tiled/compressed buffers.
To raelly see cache dirt you should tweak the test to
select a wb mocs.
Oh, and disable CPU c-states. Turns out deep c-states cause extra
cache flushes all the time which will hide the dirt in short order.
Without those extra flushes cache dirt will linger for a long time
on screen.
And also enable_psr=0 + enable_fbc=0 to make sure the display
engine is really fetching from the memory we just wrote.
--
Ville Syrjälä
Intel
next prev parent reply other threads:[~2025-09-24 22:35 UTC|newest]
Thread overview: 45+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-09-23 10:07 [PATCH v12 00/13] AuxCCS handling and render compression modifiers Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 01/13] drm/xe/xelpg: Flush CCS when flushing caches Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 02/13] drm/xe/xelp: Quiesce memory traffic before invalidating AuxCCS Tvrtko Ursulin
2025-10-01 15:47 ` Rodrigo Vivi
2025-09-23 10:07 ` [PATCH v12 03/13] drm/xe/xelp: Support auxccs invalidation on blitter Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 04/13] drm/xe/xelp: Use MI_FLUSH_DW_CCS on auxccs platforms Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 05/13] drm/xe/xelp: Wait for AuxCCS invalidation to complete Tvrtko Ursulin
2025-09-23 10:07 ` [PATCH v12 06/13] drm/xe: Export xe_emit_aux_table_inv Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 07/13] drm/xe/xelp: Add AuxCCS invalidation to the indirect context workarounds Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 08/13] drm/xe: Flush GGTT writes after populating DPT Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 09/13] drm/xe: Handle DPT in system memory Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 10/13] drm/xe/display: Add support for AuxCCS Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 11/13] drm/xe: Force flush system memory AuxCCS framebuffers before scan out Tvrtko Ursulin
2025-09-23 10:19 ` Ville Syrjälä
2025-09-23 10:48 ` Tvrtko Ursulin
2025-09-23 12:01 ` Ville Syrjälä
2025-09-23 12:25 ` Tvrtko Ursulin
2025-09-23 13:20 ` Ville Syrjälä
2025-09-23 14:40 ` Tvrtko Ursulin
2025-09-23 14:52 ` Ville Syrjälä
2025-09-24 13:09 ` Tvrtko Ursulin
2025-09-24 22:35 ` Ville Syrjälä [this message]
2025-09-25 7:24 ` Tvrtko Ursulin
2025-09-25 10:08 ` Tvrtko Ursulin
2025-09-26 7:41 ` Ville Syrjälä
2025-09-26 19:35 ` Ville Syrjälä
2025-10-02 14:01 ` Tvrtko Ursulin
2025-10-02 14:36 ` Tvrtko Ursulin
2025-10-02 16:23 ` Ville Syrjälä
2025-10-02 17:04 ` Tvrtko Ursulin
2025-10-02 17:14 ` Ville Syrjälä
2025-10-02 22:02 ` Ville Syrjälä
2025-09-23 10:44 ` [PATCH v13 " Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 12/13] drm/xe: Do not use stolen memory for DPT on IGFX and AuxCCS Tvrtko Ursulin
2025-09-23 10:08 ` [PATCH v12 13/13] drm/i915/display: Expose AuxCCS frame buffer modifiers for Xe Tvrtko Ursulin
2025-09-23 10:15 ` ✗ CI.checkpatch: warning for AuxCCS handling and render compression modifiers (rev15) Patchwork
2025-09-23 10:16 ` ✓ CI.KUnit: success " Patchwork
2025-09-23 11:15 ` ✓ Xe.CI.BAT: " Patchwork
2025-09-23 11:21 ` ✗ CI.checkpatch: warning for AuxCCS handling and render compression modifiers (rev16) Patchwork
2025-09-23 11:22 ` ✓ CI.KUnit: success " Patchwork
2025-09-23 12:03 ` ✓ Xe.CI.BAT: " Patchwork
2025-09-23 13:26 ` ✗ Xe.CI.Full: failure for AuxCCS handling and render compression modifiers (rev15) Patchwork
2025-09-23 14:12 ` ✗ Xe.CI.Full: failure for AuxCCS handling and render compression modifiers (rev16) Patchwork
2025-09-23 20:12 ` [PATCH v12 00/13] AuxCCS handling and render compression modifiers Ville Syrjälä
2025-09-24 7:59 ` Tvrtko Ursulin
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