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From: ville.syrjala@linux.intel.com
To: intel-gfx@lists.freedesktop.org
Subject: [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code
Date: Thu,  5 Dec 2013 15:51:27 +0200	[thread overview]
Message-ID: <1386251501-10602-1-git-send-email-ville.syrjala@linux.intel.com> (raw)

Back on the watermark horse. This series moves ILK/SNB/IVB over to the HSW
watermark code.

This series still has some underrun issues since the safe watermark
update mechanism is yet to be introduced. However it shouldn't really
be any worse than what we have ATM, and I'd like to have all the platforms
converted so that we have more systems that will excercise the new update
mechanism when it arrives.

Ville Syrjälä (14):
      drm/i915: Add IVB DDB partitioning control
      drm/i915: Add ILK/SNB/IVB WM latency field support
      drm/i915: Avoid computing invalid WM levels when sprites/scaling is enabled
      Revert "drm/i915/sprite: Always enable the scaler on IronLake"
      drm/i915: Fix LP1 sprite watermarks for ILK/SNB
      drm/i915: Fix LP1+ watermark disabling ILK
      drm/i915: Don't merge LP1+ watermarks on ILK/SNB/IVB when multiple pipes are enabled
      drm/i915: Disable FBC WM on ILK, and disable LP2+ when FBC is enabled
      drm/i915: Linetime watermarks are a HSW feature
      drm/i915: Disable LP1+ watermarks safely in init
      drm/i915: Move ILK/SNB/IVB over to the HSW WM code
      drm/i915: Try to fix the messy IVB sprite scaling workaround
      drm/i915: Don't disable primary when color keying is used
      drm/i915: Avoid underruns when disabling sprites

 drivers/gpu/drm/i915/i915_drv.h      |   1 -
 drivers/gpu/drm/i915/i915_reg.h      |   2 +
 drivers/gpu/drm/i915/intel_display.c |   2 +-
 drivers/gpu/drm/i915/intel_pm.c      | 857 +++++++----------------------------
 drivers/gpu/drm/i915/intel_sprite.c  |  50 +-
 5 files changed, 195 insertions(+), 717 deletions(-)
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             reply	other threads:[~2013-12-05 13:51 UTC|newest]

Thread overview: 24+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-12-05 13:51 ville.syrjala [this message]
2013-12-05 13:51 ` [PATCH 01/14] drm/i915: Add IVB DDB partitioning control ville.syrjala
2013-12-05 13:51 ` [PATCH 02/14] drm/i915: Add ILK/SNB/IVB WM latency field support ville.syrjala
2013-12-05 13:51 ` [PATCH 03/14] drm/i915: Avoid computing invalid WM levels when sprites/scaling is enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 04/14] Revert "drm/i915/sprite: Always enable the scaler on IronLake" ville.syrjala
2013-12-16 21:42   ` Imre Deak
2013-12-05 13:51 ` [PATCH 05/14] drm/i915: Fix LP1 sprite watermarks for ILK/SNB ville.syrjala
2013-12-05 13:51 ` [PATCH 06/14] drm/i915: Fix LP1+ watermark disabling ILK ville.syrjala
2013-12-16 21:46   ` Imre Deak
2013-12-05 13:51 ` [PATCH 07/14] drm/i915: Don't merge LP1+ watermarks on ILK/SNB/IVB when multiple pipes are enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 08/14] drm/i915: Disable FBC WM on ILK, and disable LP2+ when FBC is enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 09/14] drm/i915: Linetime watermarks are a HSW feature ville.syrjala
2013-12-05 13:51 ` [PATCH 10/14] drm/i915: Disable LP1+ watermarks safely in init ville.syrjala
2013-12-05 14:27   ` Chris Wilson
2013-12-05 14:41     ` Ville Syrjälä
2013-12-05 13:51 ` [PATCH 11/14] drm/i915: Move ILK/SNB/IVB over to the HSW WM code ville.syrjala
2013-12-16 22:16   ` Imre Deak
2013-12-05 13:51 ` [PATCH 12/14] drm/i915: Try to fix the messy IVB sprite scaling workaround ville.syrjala
2013-12-05 13:51 ` [PATCH 13/14] drm/i915: Don't disable primary when color keying is used ville.syrjala
2013-12-05 13:51 ` [PATCH 14/14] drm/i915: Avoid underruns when disabling sprites ville.syrjala
2013-12-05 14:30 ` [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code Daniel Vetter
2013-12-05 14:48   ` Ville Syrjälä
2013-12-16 21:38 ` Imre Deak
2013-12-17 10:13   ` Daniel Vetter

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