From: ville.syrjala@linux.intel.com
To: intel-gfx@lists.freedesktop.org
Subject: [PATCH 03/14] drm/i915: Avoid computing invalid WM levels when sprites/scaling is enabled
Date: Thu, 5 Dec 2013 15:51:30 +0200 [thread overview]
Message-ID: <1386251501-10602-4-git-send-email-ville.syrjala@linux.intel.com> (raw)
In-Reply-To: <1386251501-10602-1-git-send-email-ville.syrjala@linux.intel.com>
From: Ville Syrjälä <ville.syrjala@linux.intel.com>
On ILK/SNB only LP0/1 watermarks can be enabled when sprites are
enabled, and on ILK/SNB/IVB sprite scaling is limited to LP0 only.
So we can avoid computing the extra levels we're never going to use.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
---
drivers/gpu/drm/i915/intel_pm.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index f2cd539..4b3ccac 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -2644,6 +2644,14 @@ static bool intel_compute_pipe_wm(struct drm_crtc *crtc,
/* LP0 watermarks always use 1/2 DDB partitioning */
ilk_compute_wm_maximums(dev, 0, &config, INTEL_DDB_PART_1_2, &max);
+ /* ILK/SNB: LP2+ watermarks only w/o sprites */
+ if (INTEL_INFO(dev)->gen <= 6 && params->spr.enabled)
+ max_level = 1;
+
+ /* ILK/SNB/IVB: LP1+ watermarks only w/o scaling */
+ if (params->spr.scaled)
+ max_level = 0;
+
for (level = 0; level <= max_level; level++)
ilk_compute_wm_level(dev_priv, level, params,
&pipe_wm->wm[level]);
--
1.8.3.2
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next prev parent reply other threads:[~2013-12-05 13:52 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-12-05 13:51 [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code ville.syrjala
2013-12-05 13:51 ` [PATCH 01/14] drm/i915: Add IVB DDB partitioning control ville.syrjala
2013-12-05 13:51 ` [PATCH 02/14] drm/i915: Add ILK/SNB/IVB WM latency field support ville.syrjala
2013-12-05 13:51 ` ville.syrjala [this message]
2013-12-05 13:51 ` [PATCH 04/14] Revert "drm/i915/sprite: Always enable the scaler on IronLake" ville.syrjala
2013-12-16 21:42 ` Imre Deak
2013-12-05 13:51 ` [PATCH 05/14] drm/i915: Fix LP1 sprite watermarks for ILK/SNB ville.syrjala
2013-12-05 13:51 ` [PATCH 06/14] drm/i915: Fix LP1+ watermark disabling ILK ville.syrjala
2013-12-16 21:46 ` Imre Deak
2013-12-05 13:51 ` [PATCH 07/14] drm/i915: Don't merge LP1+ watermarks on ILK/SNB/IVB when multiple pipes are enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 08/14] drm/i915: Disable FBC WM on ILK, and disable LP2+ when FBC is enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 09/14] drm/i915: Linetime watermarks are a HSW feature ville.syrjala
2013-12-05 13:51 ` [PATCH 10/14] drm/i915: Disable LP1+ watermarks safely in init ville.syrjala
2013-12-05 14:27 ` Chris Wilson
2013-12-05 14:41 ` Ville Syrjälä
2013-12-05 13:51 ` [PATCH 11/14] drm/i915: Move ILK/SNB/IVB over to the HSW WM code ville.syrjala
2013-12-16 22:16 ` Imre Deak
2013-12-05 13:51 ` [PATCH 12/14] drm/i915: Try to fix the messy IVB sprite scaling workaround ville.syrjala
2013-12-05 13:51 ` [PATCH 13/14] drm/i915: Don't disable primary when color keying is used ville.syrjala
2013-12-05 13:51 ` [PATCH 14/14] drm/i915: Avoid underruns when disabling sprites ville.syrjala
2013-12-05 14:30 ` [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code Daniel Vetter
2013-12-05 14:48 ` Ville Syrjälä
2013-12-16 21:38 ` Imre Deak
2013-12-17 10:13 ` Daniel Vetter
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