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From: ville.syrjala@linux.intel.com
To: intel-gfx@lists.freedesktop.org
Subject: [PATCH 04/14] Revert "drm/i915/sprite: Always enable the scaler on IronLake"
Date: Thu,  5 Dec 2013 15:51:31 +0200	[thread overview]
Message-ID: <1386251501-10602-5-git-send-email-ville.syrjala@linux.intel.com> (raw)
In-Reply-To: <1386251501-10602-1-git-send-email-ville.syrjala@linux.intel.com>

From: Ville Syrjälä <ville.syrjala@linux.intel.com>

Apparently always enabling the sprite scaler magically made
sprites work on ILK in the past.

I think the real reason for the failure was missing sprite
watermark programming, and enabling the scaler effectively
disabled LP1+ watermarks, which was enough to keep things going.
Or it might be that the hardware more or less ignores watermarks
for scaled sprites since things seem to work even if I leave
sprite watermarks at 0 and disable all other planes except the
sprite.

In any case, we left the scaler always on but then failed to
check whether we might be exceeding the scaler's source size
limits. That caused the sprite to fail when a sufficiently
large unscaled image was being displayed.

Now that we're getting proper watermark programming for ILK, we
can keep the scaler disabled unless we need to do actual scaling.

This reverts commit 8aaa81a166d80ac9bf2813984e5b4c2503d0fe08.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
---
 drivers/gpu/drm/i915/intel_sprite.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 90a3f6d..6bfebfb 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -488,7 +488,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
 	crtc_h--;
 
 	dvsscale = 0;
-	if (IS_GEN5(dev) || crtc_w != src_w || crtc_h != src_h)
+	if (crtc_w != src_w || crtc_h != src_h)
 		dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h;
 
 	I915_WRITE(DVSSTRIDE(pipe), fb->pitches[0]);
-- 
1.8.3.2

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  parent reply	other threads:[~2013-12-05 13:52 UTC|newest]

Thread overview: 24+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-12-05 13:51 [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code ville.syrjala
2013-12-05 13:51 ` [PATCH 01/14] drm/i915: Add IVB DDB partitioning control ville.syrjala
2013-12-05 13:51 ` [PATCH 02/14] drm/i915: Add ILK/SNB/IVB WM latency field support ville.syrjala
2013-12-05 13:51 ` [PATCH 03/14] drm/i915: Avoid computing invalid WM levels when sprites/scaling is enabled ville.syrjala
2013-12-05 13:51 ` ville.syrjala [this message]
2013-12-16 21:42   ` [PATCH 04/14] Revert "drm/i915/sprite: Always enable the scaler on IronLake" Imre Deak
2013-12-05 13:51 ` [PATCH 05/14] drm/i915: Fix LP1 sprite watermarks for ILK/SNB ville.syrjala
2013-12-05 13:51 ` [PATCH 06/14] drm/i915: Fix LP1+ watermark disabling ILK ville.syrjala
2013-12-16 21:46   ` Imre Deak
2013-12-05 13:51 ` [PATCH 07/14] drm/i915: Don't merge LP1+ watermarks on ILK/SNB/IVB when multiple pipes are enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 08/14] drm/i915: Disable FBC WM on ILK, and disable LP2+ when FBC is enabled ville.syrjala
2013-12-05 13:51 ` [PATCH 09/14] drm/i915: Linetime watermarks are a HSW feature ville.syrjala
2013-12-05 13:51 ` [PATCH 10/14] drm/i915: Disable LP1+ watermarks safely in init ville.syrjala
2013-12-05 14:27   ` Chris Wilson
2013-12-05 14:41     ` Ville Syrjälä
2013-12-05 13:51 ` [PATCH 11/14] drm/i915: Move ILK/SNB/IVB over to the HSW WM code ville.syrjala
2013-12-16 22:16   ` Imre Deak
2013-12-05 13:51 ` [PATCH 12/14] drm/i915: Try to fix the messy IVB sprite scaling workaround ville.syrjala
2013-12-05 13:51 ` [PATCH 13/14] drm/i915: Don't disable primary when color keying is used ville.syrjala
2013-12-05 13:51 ` [PATCH 14/14] drm/i915: Avoid underruns when disabling sprites ville.syrjala
2013-12-05 14:30 ` [PATCH 00/14] drm/i915: Make ILK/SNB/IVB use HSW watermark code Daniel Vetter
2013-12-05 14:48   ` Ville Syrjälä
2013-12-16 21:38 ` Imre Deak
2013-12-17 10:13   ` Daniel Vetter

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